Development Server
Offline 176.2.44.12:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Development Server, which rules and settings apply?
The name of Development Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Development Server?
Development Server runs a procedural map, which the game generates.
Tags and filters
Where does Development Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Development Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to Development Server, and what do they stand for?
Filed under these tags, as published by Development Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does Development Server wipe?
Development Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 10 days.
Player counts
How is Development Server ranked compared with the rest?
On player hours over seven days, Development Server takes #15,349, within the top 69% of ranked servers.
How many players are on Development Server at the moment?
The last check found Development Server offline, last seen 4 days 12 hours ago. Filed under seven-day average: 0 players.
Server facts
Which Rust build is Development Server running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Development Server. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Development Server, and is it online now?
The server is down at this moment; the last sighting of Development Server was 4 days 12 hours ago. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. On 24 October 2026 it was first seen by Rust Server Index.
What is the location of Development Server?
There is no region on record for Development Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.2.44.12:28015.
How to join
What is the way onto Development Server?
Enter client.connect 176.2.44.12:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.