Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers45,403 players97 fresh wipes

Call no.15414 Off the shelf · offline

Development Server

Offline 176.2.23.235:28015 checked 7d ago

Subjects 1. modded2. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipeWiped19 OCT2026 · 9d 23h ago
9d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 156 on average
36/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
43/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
34/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
7/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
5/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Development Server?

No gather rate appears in the name Development Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Lists and filters

Where does Development Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Development Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Development Server?

The server's own tags are listed here, and the game's server browser reads them: Development Server gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Development Server wipe?

The record holds too few of Development Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 9 days 23 hours.

Players and ranking

Where does Development Server sit in the rankings?

Filed under rankings: #15,414 for Development Server on seven-day player hours, top 69% overall.

Is Development Server quiet or crowded?

At present Development Server is offline; its last sighting was 7 days 22 hours ago. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is Development Server running?

Rust network protocol 2634 and build 167781, on Windows, is what Development Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Development Server?

Last seen 7 days 22 hours ago, Development Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 20 October 2026 it was first seen by Rust Server Index.

Which region is Development Server in?

There is no region on record for Development Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 176.2.23.235:28015.

Connecting

What steps lead onto Development Server?

Enter client.connect 176.2.23.235:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.