Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players42 fresh wipes

Call no.14223 Off the shelf · offline

Development Server

Offline 176.2.21.201:28015 checked 1d ago

Subjects 1. modded2. carbon
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#14,223
top 64%
Last wipeWiped19 OCT2026 · 9d 18h ago
9d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Development Server?

The name of Development Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Development Server?

Generated by the game, the map is procedural on Development Server.

Lists and filters

Which lists and filters on Rust Server Index is Development Server filed under?

The Rust Server Index lists that include Development Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Development Server, and what do they stand for?

These are the tags Development Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Development Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 9 days 18 hours.

Population

What position does Development Server hold among Rust servers?

On player hours over seven days, Development Server takes #14,223, within the top 64% of ranked servers.

What does the player count on Development Server look like?

Filed under offline: Development Server, last seen 45 hours ago. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Server details

Which Rust build is Development Server running?

Rust network protocol 2635 and build 168909, on Windows, is what Development Server runs. To join you need the same protocol; Steam handles the update.

Is Development Server reachable, and does it stay up?

Last seen 45 hours ago, Development Server is offline right now. Of the last 1 full day, 0 of 24 hours were up, 0% of the time. On 26 October 2026 it was first seen by Rust Server Index.

What is the location of Development Server?

Development Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 176.2.21.201:28015.

Joining the server

What is the way onto Development Server?

Two ways in. Type client.connect 176.2.21.201:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.