Rust Server IndexCard catalogue of Rust servers

Holdings11,752 servers56,681 players130 fresh wipes

Call no.14680 Off the shelf · offline

Development Server

Offline 176.2.198.234:28015 checked 5d ago

Subjects 1. modded2. carbon
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,680
top 66%
Last wipeWiped19 OCT2026 · 9d 21h ago
9d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
61/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
61/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
51/ 700
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
16/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
9/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Development Server run?

The name of Development Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Development Server?

Generated by the game, the map is procedural on Development Server.

Tags and filters

Which lists and filters on Rust Server Index is Development Server filed under?

Filed under these Rust Server Index lists is Development Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Development Server, and what do they stand for?

These are the tags Development Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Development Server follow?

The record holds too few of Development Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 9 days 21 hours.

Player counts

How is Development Server ranked compared with the rest?

Filed under rankings: #14,680 for Development Server on seven-day player hours, top 66% overall.

How many players are on Development Server at the moment?

Filed under offline: Development Server, last seen 5 days 23 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What version does Development Server use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Development Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Development Server?

The server is down at this moment; the last sighting of Development Server was 5 days 23 hours ago. Uptime for the last 5 full days came to 1%, 1 hours out of 120. On 22 October 2026 it was first seen by Rust Server Index.

Where in the world is Development Server hosted?

No region is published by Development Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 176.2.198.234:28015.

Joining the server

What steps lead onto Development Server?

If you would rather use the console, press F1 in Rust and enter client.connect 176.2.198.234:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.