Development Server
Offline 176.2.188.143:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Development Server?
The name of Development Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Development Server?
Development Server runs a procedural map, which the game generates.
Lists and filters
Where does Development Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Development Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Development Server?
The server's own tags are listed here, and the game's server browser reads them: Development Server gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Development Server follow?
Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 23 hours is when its current world was made.
Player counts
Where does Development Server sit in the rankings?
The seven-day player-hours ranking places Development Server at #15,349, among the top 69% of ranked servers.
Is Development Server quiet or crowded?
The last check found Development Server offline, last seen 5 days ago. Filed under seven-day average: 0 players.
Server details
What version does Development Server use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Development Server. To join you need the same protocol; Steam handles the update.
How reliable is Development Server, and is it online now?
The server is down at this moment; the last sighting of Development Server was 5 days ago. Uptime for the last 5 full days came to 1%, 1 hours out of 120. The earliest sighting at Rust Server Index is 23 October 2026.
Where in the world is Development Server hosted?
Development Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.2.188.143:28015.
How to join
How can you connect to Development Server?
If you would rather use the console, press F1 in Rust and enter client.connect 176.2.188.143:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.