local
Offline EU · ger 176.198.120.11:28030 checked 30m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 OCT 2026Thu 29 Oct, 18:43 UTC32m ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 17:07 UTC2h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 16:16 UTC2h ago |
– | – | – | 1 |
29 OCT 2026Thu 29 Oct, 14:15 UTC5h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 12:45 UTC6h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 12:02 UTC7h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 11:27 UTC7h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 10:45 UTC8h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 09:59 UTC9h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 09:13 UTC10h ago |
– | – | – | 0 |
29 OCT 2026Thu 29 Oct, 08:22 UTC10h ago |
– | – | – | 1 |
29 OCT 2026Thu 29 Oct, 00:09 UTC19h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 23:52 UTC19h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 22:31 UTC20h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 22:10 UTC21h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 21:52 UTC21h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 21:15 UTC21h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 20:50 UTC22h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 20:24 UTC22h ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 19:36 UTC23h ago |
– | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On local, which rules and settings apply?
The name of local does not state a gather rate. 8 players per group is the default limit. Filed under build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is on: Valve's anti-cheat is enabled.
What is the map on local?
local runs a procedural map, which the game generates.
Lists and filters
Where does local appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take local: Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on local?
Filed under these tags, as published by local and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts8 (Group limit): Game default applies: teams of up to 8; v2636 (Protocol): Your client must run protocol 2636 to connect; cs169668 (Build): It runs build 169668; ptrak (Networking): The standard RakNet layer carries the connection; $rger (Region code): Region code on file: ger; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does local wipe?
A new world every few hours is not a wipe on local, which keeps no wipe schedule for those resets.
Population
What position does local hold among Rust servers?
On seven-day player hours, local takes #7,746 overall and #2,061 in Europe, within the top 35% of ranked servers.
What does the player count on local look like?
At present local is offline; its last sighting was 30 minutes ago. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
Server facts
Which Rust build is local running?
Rust network protocol 2636 and build 169668 on Linux is what you will find on local. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is local, and is it online now?
Last seen 30 minutes ago, local is offline right now. Uptime for the last 7 full days came to 33%, 56 hours out of 168. It was first recorded by Rust Server Index on 14 September 2026.
Where in the world is local hosted?
The EU tag places local in Europe by its own listing, and its region code is ger. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 176.198.120.11:28030.
Joining the server
How can you connect to local?
Enter client.connect 176.198.120.11:28030 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$rger,v2636,^c,EU,^p,gmrust,cs169668,ts8,^z
Game
gmrust
mp0
ts8
v2636
cs169668
ptrak
$rger
Gameplay
^c
^p
Mods and access
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.