Rust Server IndexCard catalogue of Rust servers

Holdings11,879 servers98,401 players400 fresh wipes

Call no.15404 Off the shelf · offline

Server_217_DevBlog

Offline 176.119.169.227:28015 checked 43d ago

Subjects 1. modded
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,404
no region published
Last wipeWiped15 SEP2026 · 44d 4h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
98/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
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348/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Server_217_DevBlog run?

The name of Server_217_DevBlog does not state a gather rate. The server does not publish a group limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is off: Valve's anti-cheat is disabled.

Tags

Which lists and filters on Rust Server Index is Server_217_DevBlog filed under?

These lists on Rust Server Index take Server_217_DevBlog: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded.

Which tags are attached to Server_217_DevBlog, and what do they stand for?

These are the tags Server_217_DevBlog publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; v2183 (Protocol): Joining needs you on game protocol 2183; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Modded: the game is changed by plugins or settings; h5e7466bf (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Server_217_DevBlog wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Server_217_DevBlog's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 44 days 4 hours.

Population

Where does Server_217_DevBlog sit in the rankings?

The seven-day player-hours ranking places Server_217_DevBlog at #15,404, among the top – of ranked servers.

What does the player count on Server_217_DevBlog look like?

At present Server_217_DevBlog is offline; its last sighting was 43 days 23 hours ago.

Operator and status

Which Rust build is Server_217_DevBlog running?

Rust network protocol 2183 on Windows is what you will find on Server_217_DevBlog. Steam keeps your game updated, but the protocol must match for you to join.

Is Server_217_DevBlog reachable, and does it stay up?

As of now Server_217_DevBlog is offline, with its last appearance 43 days 23 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 15 September 2026 it was first seen by Rust Server Index.

Which region is Server_217_DevBlog in?

Server_217_DevBlog gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 176.119.169.227:28015.

How to join

What steps lead onto Server_217_DevBlog?

If you would rather use the console, press F1 in Rust and enter client.connect 176.119.169.227:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
v2183
Protocol Joining needs you on game protocol 2183.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Modded: the game is changed by plugins or settings.

Other

h5e7466bf
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.
stok
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.