Rust Server IndexCard catalogue of Rust servers

Holdings11,714 servers56,753 players169 fresh wipes

Call no.5716 On the shelf · online

My Untitled Rust Server

Online 176.116.175.252:28015 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 500
0% full
7-day average
1
peak 1
Rank
#5,716
top 26%
Last wipeWiped23 OCT2026 · 6d 6h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75102:0005:0008:0003:0006:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 04:24 UTC6d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 04:51 UTC27d ago
1 held half 21 days 0
24 SEP 2026Thu 24 Sep, 03:56 UTC35d ago
1 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On My Untitled Rust Server, which rules and settings apply?

No gather rate appears in the name My Untitled Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is disabled.

Tags

On Rust Server Index, which lists and filters carry My Untitled Rust Server?

These lists on Rust Server Index take My Untitled Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for My Untitled Rust Server?

These are the tags My Untitled Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on My Untitled Rust Server when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

Which wipe timetable does My Untitled Rust Server follow?

My Untitled Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 6 hours.

Population

Where does My Untitled Rust Server sit in the rankings?

On player hours over seven days, My Untitled Rust Server takes #5,716, within the top 26% of ranked servers.

How many players are on My Untitled Rust Server at the moment?

The live count for My Untitled Rust Server stands at 0 players, out of 500 slots. The seven-day average is 1 players; the peak reached 1. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Server facts

What version does My Untitled Rust Server use?

Rust network protocol 2635 and build 168909, on Windows, is what My Untitled Rust Server runs. To join you need the same protocol; Steam handles the update.

Is My Untitled Rust Server reachable, and does it stay up?

Right now My Untitled Rust Server is up and running. It was up 38 of 168 hours across the last 7 full days, or 23% of the time. The earliest sighting at Rust Server Index is 24 September 2026.

Where in the world is My Untitled Rust Server hosted?

There is no region on record for My Untitled Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.116.175.252:28015.

Connecting

What is the way onto My Untitled Rust Server?

Two ways in. Type client.connect 176.116.175.252:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.