Rust Server IndexCard catalogue of Rust servers

Holdings11,610 servers35,756 players67 fresh wipes

Call no.14506 Off the shelf · offline

myserver

Offline 176.110.129.82:28015 checked 21d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,506
top 65%
Last wipeWiped6 OCT2026 · 21d 19h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 10:15 UTC21d ago
1 – running 1
6 OCT 2026Tue 6 Oct, 03:37 UTC22d ago
1 – 0.3 days 1
4 OCT 2026Sun 4 Oct, 23:21 UTC23d ago
1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
80/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
82/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
31/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
6/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
12/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does myserver run?

You will find no gather rate in the name of myserver. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Tags

On Rust Server Index, which lists and filters carry myserver?

Filed under these Rust Server Index lists is myserver: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to myserver, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: myserver gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on myserver when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does myserver follow?

There is no next wipe to predict for myserver, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 19 hours is when its current world was made.

Population

How is myserver ranked compared with the rest?

Filed under rankings: #14,506 for myserver on seven-day player hours, top 65% overall.

Is myserver quiet or crowded?

The last check found myserver offline, last seen 21 days 19 hours ago.

Server facts

What Rust version is myserver on?

Rust network protocol 2634 and build 166652, on Windows, is what myserver runs. The protocol must match before you can join, and Steam takes care of updating it.

Is myserver reachable, and does it stay up?

The server is down at this moment; the last sighting of myserver was 21 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 3 October 2026.

Which region is myserver in?

No region is published by myserver. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 176.110.129.82:28015.

How to join

What is the way onto myserver?

Enter client.connect 176.110.129.82:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.