Rust Server IndexCard catalogue of Rust servers

Holdings11,705 servers41,937 players101 fresh wipes

Call no.15349 On the shelf · online

Deadman's Shore

Online 174.90.53.108:28015 checked 11m ago

Subjects 1. modded2. carbon
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped8 OCT2026 · 21d 0h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 01:18 UTC21d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
23/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Deadman's Shore run?

The name of Deadman's Shore does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Deadman's Shore?

Generated by the game, the procedural map of Deadman's Shore has size 5,800 and seed 1174934360. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Deadman's Shore?

These lists on Rust Server Index take Deadman's Shore: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Deadman's Shore, and what do they stand for?

Filed under these tags, as published by Deadman's Shore and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): Player cap: 150; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Deadman's Shore?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Deadman's Shore follow?

Its rhythm is not yet clear, since the record holds too few of Deadman's Shore's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 21 days.

Population

How is Deadman's Shore ranked compared with the rest?

Filed under rankings: #15,349 for Deadman's Shore on seven-day player hours, top 69% overall.

Is Deadman's Shore quiet or crowded?

Filed under live counts: Deadman's Shore, 0 players on 150 slots at present. 0 players is the average over the past seven days.

Operator and status

Which Rust build is Deadman's Shore running?

Rust network protocol 2634 and build 167781, on Windows, is what Deadman's Shore runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Deadman's Shore reachable, and does it stay up?

Right now Deadman's Shore is up and running. The uptime it reports puts the last restart at about 2 days 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 29 September 2026.

How well does Deadman's Shore perform?

Averaged over the last 48 hours, server fps was 56, with a low of 33. Buildings, deployables and everything else in the world came to as many as 183,490 entities. Memory use reached as much as 6,647 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Deadman's Shore hosted?

There is no region on record for Deadman's Shore; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 174.90.53.108:28015.

How to join

How can you connect to Deadman's Shore?

Enter client.connect 174.90.53.108:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players Player cap: 150.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.