Rust Server IndexCard catalogue of Rust servers

Holdings11,769 servers61,343 players127 fresh wipes

Call no.15339 On the shelf · online

CRUST

Online 174.80.25.46:28015 checked 6m ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped10 AUG2026 · 79d 19h ago
79d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
85/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
78/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average
67/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
20/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
9/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on CRUST?

No gather rate appears in the name CRUST. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on CRUST?

CRUST runs a procedural map of size 3,000 with seed 1962183905, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry CRUST?

Filed under these Rust Server Index lists is CRUST: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for CRUST?

These are the tags CRUST publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2632 (Protocol): Your client must run protocol 2632 to connect; cs160556 (Build): The game build here is 160556; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is CRUST wiped, and on what schedule?

The record holds too few of CRUST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 79 days 19 hours.

Players and ranking

How is CRUST ranked compared with the rest?

Filed under rankings: #15,339 for CRUST on seven-day player hours, top 69% overall.

Is CRUST quiet or crowded?

CRUST is currently showing 0 players on 10 slots. 0 players is the average over the past seven days.

Server details

What Rust version is CRUST on?

Rust network protocol 2632 and build 160556, on Linux, is what CRUST runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of CRUST?

Right now CRUST is up and running. Its reported uptime gives the last restart as roughly 3 days 19 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on CRUST good?

The last 48 hours give an average of 194 server fps and a floor of 177. Buildings, deployables and everything else in the world came to as many as 48,353 entities. Up to 3,452 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of CRUST?

There is no region on record for CRUST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 174.80.25.46:28015.

Connecting

What is the way onto CRUST?

If you would rather use the console, press F1 in Rust and enter client.connect 174.80.25.46:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2632
Protocol Your client must run protocol 2632 to connect.
cs160556
Build The game build here is 160556.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.