Rust Server IndexCard catalogue of Rust servers

Holdings11,732 servers51,299 players118 fresh wipes

Call no.2X15349 On the shelf · online

[US] Helix 2x Rust Staging | Vanilla | Weekly

Online 174.57.83.70:28015 checked 14m ago

Subjects 1. 2x 2. modded3. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped29 SEP2026 · 29d 5h ago
29d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 367 on average
159/ 200
NA2X
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 146 on average
200/ 200
NA2X
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 99 on average
121/ 200
NA2X
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
5/ 150
NA2X
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
12/ 200
NA2X
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 47 on average
385/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [US] Helix 2x Rust Staging | Vanilla | Weekly run?

Filed under gather rates: 2x, as the name of [US] Helix 2x Rust Staging | Vanilla | Weekly states. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [US] Helix 2x Rust Staging | Vanilla | Weekly?

Size 4,000, custom map. The file is published on [US] Helix 2x Rust Staging | Vanilla | Weekly and can be downloaded from this page.

Lists and filters

Where does [US] Helix 2x Rust Staging | Vanilla | Weekly appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [US] Helix 2x Rust Staging | Vanilla | Weekly: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What is meant by the tags on [US] Helix 2x Rust Staging | Vanilla | Weekly?

These are the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166235 (Build): Build on file: 166235; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; rustmaps (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does [US] Helix 2x Rust Staging | Vanilla | Weekly wipe?

[US] Helix 2x Rust Staging | Vanilla | Weekly's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 5 hours.

Player counts

What position does [US] Helix 2x Rust Staging | Vanilla | Weekly hold among Rust servers?

On player hours over seven days, [US] Helix 2x Rust Staging | Vanilla | Weekly takes #15,349, within the top 69% of ranked servers.

What does the player count on [US] Helix 2x Rust Staging | Vanilla | Weekly look like?

The live count for [US] Helix 2x Rust Staging | Vanilla | Weekly stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What version does [US] Helix 2x Rust Staging | Vanilla | Weekly use?

Rust network protocol 2634 and build 166235, on Windows, is what [US] Helix 2x Rust Staging | Vanilla | Weekly runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [US] Helix 2x Rust Staging | Vanilla | Weekly?

The server is live at this moment: [US] Helix 2x Rust Staging | Vanilla | Weekly. Its reported uptime gives the last restart as roughly 11 days 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 16 October 2026.

What is performance like on [US] Helix 2x Rust Staging | Vanilla | Weekly?

The last 48 hours give an average of 124 server fps and a floor of 63. Buildings, deployables and everything else in the world came to as many as 89,600 entities. The peak memory figure stood at 4,695 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [US] Helix 2x Rust Staging | Vanilla | Weekly?

The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 174.57.83.70:28015.

Connecting

How can you connect to [US] Helix 2x Rust Staging | Vanilla | Weekly?

Two ways in. Type client.connect 174.57.83.70:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166235
Build Build on file: 166235.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Other

rustmaps
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.