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Holdings11,645 servers47,241 players103 fresh wipes

Call no.NA2X0171 On the shelf · online

[US] Stevious 2x Mondays | Vanilla | 10/26

Online NA · us1 64.40.8.14:28010 checked 8m ago

Subjects 1. 2x 2. weekly wipes 3. vanilla4. modded5. carbon
Players now
100/ 450
22% full
7-day average
99
peak 691
Rank
#171
top 0.8% · #37 in NA
Last wipeWiped26 OCT2026 · 1d 12h ago
1d ago · weekly schedule
Next wipe
5d 11h
Mon 2 Nov, 19:57 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
020040060080009:0018:0003:0013:0022:0007:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
01020304009:0018:0003:0013:0022:0007:00Wiped Mon 26 Oct, 19:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 19:57 UTC, in 5d 11h. Every Monday at 19:57 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
688players, last three wipes
crowd held
40%else halves by day 2

Coming wipes

  1. in 5d 11hMon 2 Nov, 19:57 UTC
  2. in 8d 10hThu 5 Nov, 19:00 UTCFW
  3. in 12d 11hMon 9 Nov, 19:57 UTC
  4. in 19d 11hMon 16 Nov, 19:57 UTC
  5. in 26d 11hMon 23 Nov, 19:57 UTC
  6. in 33d 11hMon 30 Nov, 19:57 UTC
  7. in 36d 10hThu 3 Dec, 19:00 UTCFW
  8. in 40d 11hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 19:57 UTC1d ago
– – running 138
19 OCT 2026Mon 19 Oct, 19:57 UTC8d ago
690+176 queue halved by day 2 7 days 127
12 OCT 2026Mon 12 Oct, 19:58 UTC15d ago
689+280 queue halved by day 2 7 days 142
5 OCT 2026Mon 5 Oct, 19:57 UTC22d ago
684+128 queue halved by day 2 7 days 97
1 OCT 2026Thu 1 Oct, 18:12 UTC FW26d ago
20 held half 4.1 days 10
28 SEP 2026Mon 28 Sep, 19:58 UTC29d ago
688+114 queue held half 2.9 days 68
21 SEP 2026Mon 21 Sep, 19:58 UTC36d ago
692+211 queue halved by day 2 7 days 124
14 SEP 2026Mon 14 Sep, 19:58 UTC43d ago
684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [US] Stevious 2x Mondays | Vanilla | 10/26, which rules and settings apply?

Filed under gather rates: 2x, as the name of [US] Stevious 2x Mondays | Vanilla | 10/26 states. The group limit is 12 players. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

What is the map on [US] Stevious 2x Mondays | Vanilla | 10/26?

Generated by the game, the procedural map of [US] Stevious 2x Mondays | Vanilla | 10/26 has size 3,950 and seed 268830268. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry [US] Stevious 2x Mondays | Vanilla | 10/26?

The Rust Server Index lists that include [US] Stevious 2x Mondays | Vanilla | 10/26 are Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.

Who operates [US] Stevious 2x Mondays | Vanilla | 10/26?

The same operator most likely runs [US] Stevious 2x Mondays | Vanilla | 10/26 and 5 other tracked servers, since all publish a stevious.io hostname.

How should you read the tags listed for [US] Stevious 2x Mondays | Vanilla | 10/26?

Filed under these tags, as published by [US] Stevious 2x Mondays | Vanilla | 10/26 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp450 (Max players): Player cap: 450; ts12 (Group limit): Groups are capped at 12; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus1 (Region code): us1 is the region code recorded here; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at [US] Stevious 2x Mondays | Vanilla | 10/26?

Its recent wipes averaged 688 players at peak. 6 hours after the latest wipe the crowd peaked, and 176 more were waiting in the queue. Half that peak was held until the next wipe in 40% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

Which wipe timetable does [US] Stevious 2x Mondays | Vanilla | 10/26 follow?

every Monday at 19:57 UTC is how [US] Stevious 2x Mondays | Vanilla | 10/26 wipes. Dated for Monday 2 November at 19:57 UTC: its next wipe. 36 hours is when its current world was made. Filed in its tags: a weekly wipe schedule.

Player counts

How is [US] Stevious 2x Mondays | Vanilla | 10/26 ranked compared with the rest?

On seven-day player hours, [US] Stevious 2x Mondays | Vanilla | 10/26 takes #171 overall and #37 in North America, within the top 0.8% of ranked servers.

What does the player count on [US] Stevious 2x Mondays | Vanilla | 10/26 look like?

[US] Stevious 2x Mondays | Vanilla | 10/26 is currently showing 100 players on 450 slots. Filed under seven-day figures: an average of 99 players and a peak of 691. Filed under busiest hour: 22:00 UTC in the last 48 hours, averaging 684 players.

Server facts

What version does [US] Stevious 2x Mondays | Vanilla | 10/26 use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Stevious 2x Mondays | Vanilla | 10/26. To join you need the same protocol; Steam handles the update.

Is [US] Stevious 2x Mondays | Vanilla | 10/26 reachable, and does it stay up?

The server is live at this moment: [US] Stevious 2x Mondays | Vanilla | 10/26. About 20 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on [US] Stevious 2x Mondays | Vanilla | 10/26?

The last 48 hours give an average of 30 server fps and a floor of 30. Buildings, deployables and everything else in the world came to as many as 308,608 entities. The peak memory figure stood at 9,427 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of [US] Stevious 2x Mondays | Vanilla | 10/26?

The NA tag places [US] Stevious 2x Mondays | Vanilla | 10/26 in North America by its own listing, and its region code is us1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 64.40.8.14:28010.

Joining the server

What is the way onto [US] Stevious 2x Mondays | Vanilla | 10/26?

If you would rather use the console, press F1 in Rust and enter client.connect 64.40.8.14:28010. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://stevious.io/.

Subject headings explained

Server tags

What each one means.

Published as mp450,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival on standard Rust rules.
mp450
Max players Player cap: 450.
ts12
Group limit Groups are capped at 12.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus1
Region code us1 is the region code recorded here.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.