Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers103,740 players413 fresh wipes

Call no.15238 Off the shelf · offline

Hop Diggity Vanilla+

Offline 174.21.163.169:28015 checked 8d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,238
top 68%
Last wipeWiped12 OCT2026 · 17d 1h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 17:13 UTC17d ago
1 – running 1
10 OCT 2026Sat 10 Oct, 16:53 UTC19d ago
1 held half 2 days 1
30 SEP 2026Wed 30 Sep, 17:04 UTC29d ago
1 – 10 days 0
21 SEP 2026Mon 21 Sep, 16:23 UTC38d ago
1 halved by day 2 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
114/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
195/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
75/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
221/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
348/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Hop Diggity Vanilla+?

The name of Hop Diggity Vanilla+ does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is Hop Diggity Vanilla+ filed under?

The Rust Server Index lists that include Hop Diggity Vanilla+ are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Hop Diggity Vanilla+, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Hop Diggity Vanilla+ gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on Hop Diggity Vanilla+?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 2.

How often is Hop Diggity Vanilla+ wiped, and on what schedule?

There is no next wipe to predict for Hop Diggity Vanilla+, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 1 hours is when its current world was made.

Players and ranking

What position does Hop Diggity Vanilla+ hold among Rust servers?

Filed under rankings: #15,238 for Hop Diggity Vanilla+ on seven-day player hours, top 68% overall.

Is Hop Diggity Vanilla+ quiet or crowded?

At present Hop Diggity Vanilla+ is offline; its last sighting was 8 days 1 hours ago.

Operator and status

Which Rust build is Hop Diggity Vanilla+ running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Hop Diggity Vanilla+. The protocol must match before you can join, and Steam takes care of updating it.

Is Hop Diggity Vanilla+ reachable, and does it stay up?

As of now Hop Diggity Vanilla+ is offline, with its last appearance 8 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 15 September 2026 it was first seen by Rust Server Index.

Which region is Hop Diggity Vanilla+ in?

Hop Diggity Vanilla+ gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 174.21.163.169:28015.

How to join

What is the way onto Hop Diggity Vanilla+?

Enter client.connect 174.21.163.169:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.