RustyOG Test Server
Offline 174.166.109.197:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.3 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 22:36 UTC15d ago |
1 | – | running | 1 |
8 OCT 2026Thu 8 Oct, 11:36 UTC20d ago |
2 | halved by day 2 | 4.5 days | 0 |
8 OCT 2026Thu 8 Oct, 02:21 UTC20d ago |
2 | – | 0.4 days | 1 |
6 OCT 2026Tue 6 Oct, 20:59 UTC21d ago |
1 | – | 1.2 days | 0 |
5 OCT 2026Mon 5 Oct, 12:25 UTC23d ago |
1 | – | 1.4 days | 0 |
28 SEP 2026Mon 28 Sep, 17:21 UTC30d ago |
0 | – | 6.8 days | 0 |
27 SEP 2026Sun 27 Sep, 15:46 UTC31d ago |
1 | – | 1.1 days | 1 |
26 SEP 2026Sat 26 Sep, 16:06 UTC32d ago |
1 | – | 1 days | 1 |
21 SEP 2026Mon 21 Sep, 20:09 UTC36d ago |
1 | halved by day 1 | 4.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on RustyOG Test Server?
The name of RustyOG Test Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on RustyOG Test Server?
RustyOG Test Server runs a procedural map of size 3,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Tags
On Rust Server Index, which lists and filters carry RustyOG Test Server?
These lists on Rust Server Index take RustyOG Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to RustyOG Test Server, and what do they stand for?
Filed under these tags, as published by RustyOG Test Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): Build on file: 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on RustyOG Test Server when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
Which wipe timetable does RustyOG Test Server follow?
RustyOG Test Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 15 days 19 hours.
Player counts
How is RustyOG Test Server ranked compared with the rest?
On player hours over seven days, RustyOG Test Server takes #13,277, within the top 61% of ranked servers.
What does the player count on RustyOG Test Server look like?
At present RustyOG Test Server is offline; its last sighting was 15 days 19 hours ago.
Server facts
What Rust version is RustyOG Test Server on?
Rust network protocol 2634 and build 167584 on Windows is what you will find on RustyOG Test Server. To join you need the same protocol; Steam handles the update.
How reliable is RustyOG Test Server, and is it online now?
The server is down at this moment; the last sighting of RustyOG Test Server was 15 days 19 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.
Where in the world is RustyOG Test Server hosted?
RustyOG Test Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 174.166.109.197:28015.
How to join
How can you connect to RustyOG Test Server?
If you would rather use the console, press F1 in Rust and enter client.connect 174.166.109.197:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.