Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes
Online NA 174.114.191.95:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 20:33 UTC, in 14h. Its biweekly schedule tag · low confidence
- usual gap
- 7.6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 7players, last three wipes
- crowd held
- 33%else halves by day 7.5
Coming wipes
- in 14hFri 30 Oct, 20:33 UTC
- in 6d 13hThu 5 Nov, 19:00 UTCFW
- in 14d 14hFri 13 Nov, 20:33 UTC
- in 28d 14hFri 27 Nov, 20:33 UTC
- in 34d 13hThu 3 Dec, 19:00 UTCFW
- in 42d 14hFri 11 Dec, 20:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 20:33 UTC13d ago |
5 | – | running | 0 |
10 OCT 2026Sat 10 Oct, 13:02 UTC19d ago |
6 | held half | 6.3 days | 3 |
2 OCT 2026Fri 2 Oct, 23:48 UTC27d ago |
9 | halved by day 2 | 7.6 days | 0 |
18 SEP 2026Fri 18 Sep, 23:11 UTC41d ago |
5 | halved by day 13 | 14 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes, which rules and settings apply?
Filed under gather rates: 5x, as the name of Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes states. 8 players per group is the default limit. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
Size 6,000, seed 2: the game generates the procedural map on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes filed under?
These lists on Rust Server Index take Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes: 5x Rust servers, filed by gather rate, Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
How should you read the tags listed for Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
These are the tags Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
Its recent wipes averaged 7 players at peak. 16 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, numbers dropped below half by day 7.5.
How often is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes wiped, and on what schedule?
Its schedule is unconfirmed: too few of Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes's wipes are on record, and the prediction follows the tag. On Friday 30 October at 20:33 UTC the next wipe is due. Its present world dates from 13 days 9 hours. Filed in its tags: a wipe schedule of every two weeks.
Players and ranking
What position does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes hold among Rust servers?
The seven-day player-hours ranking places Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes at #3,155 and #524 in North America, among the top 14% of ranked servers.
What does the player count on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes look like?
Filed under live counts: Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes, 2 players on 100 slots at present. The seven-day average is 1 players; the peak reached 5. Over the last 48 hours, 14:00 UTC drew the highest average: 3 players.
Server details
Which Rust build is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes, and is it online now?
You will find Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes online as of now. About 4 days 6 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes perform?
Server fps held at 70 on average across the last 48 hours, never dropping below 50. Buildings, deployables and everything else in the world came to as many as 242,321 entities. Up to 7,383 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
What is the location of Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
Filed under North America by its own listing, Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes carries the NA tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 174.114.191.95:28015.
Joining the server
What steps lead onto Sharky's PVE Server - 5X | Raidable NPC Bases | Bi-Weekly Wipes?
Two ways in. Type client.connect 174.114.191.95:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.