Rust Server IndexCard catalogue of Rust servers

Holdings11,888 servers103,803 players419 fresh wipes

Call no.15156 Off the shelf · offline

Builder's Paradise - DEV-3 (rust-c)

Offline 174.0.54.157:28615 checked 14d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,156
top 70%
Last wipeWiped3 OCT2026 · 26d 2h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average
20/ 200
EU
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
8/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
6/ 30
EU
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
2/ 200
EU
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
0/ 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 2 on average
5/ 30
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Builder's Paradise - DEV-3 (rust-c), which rules and settings apply?

The name of Builder's Paradise - DEV-3 (rust-c) does not state a gather rate. The default group limit of 8 players applies. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags

Which lists and filters on Rust Server Index is Builder's Paradise - DEV-3 (rust-c) filed under?

The Rust Server Index lists that include Builder's Paradise - DEV-3 (rust-c) are Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Builder's Paradise - DEV-3 (rust-c)?

These are the tags Builder's Paradise - DEV-3 (rust-c) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^k (Build server): A place to design and practise bases; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does Builder's Paradise - DEV-3 (rust-c) follow?

Its rhythm is not yet clear, since the record holds too few of Builder's Paradise - DEV-3 (rust-c)'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 2 hours is when its current world was made.

Players and ranking

How is Builder's Paradise - DEV-3 (rust-c) ranked compared with the rest?

Filed under rankings: #15,156 for Builder's Paradise - DEV-3 (rust-c) on seven-day player hours, top 70% overall.

How many players are on Builder's Paradise - DEV-3 (rust-c) at the moment?

Filed under offline: Builder's Paradise - DEV-3 (rust-c), last seen 14 days 17 hours ago.

Server facts

What Rust version is Builder's Paradise - DEV-3 (rust-c) on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Builder's Paradise - DEV-3 (rust-c). To join you need the same protocol; Steam handles the update.

Is Builder's Paradise - DEV-3 (rust-c) reachable, and does it stay up?

The server is down at this moment; the last sighting of Builder's Paradise - DEV-3 (rust-c) was 14 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 15 October 2026.

What is the location of Builder's Paradise - DEV-3 (rust-c)?

There is no region on record for Builder's Paradise - DEV-3 (rust-c); it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 174.0.54.157:28615.

Connecting

What steps lead onto Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 174.0.54.157:28615 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.
^c
Creative Creative sandbox: nothing to gather, so build as you please.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.