Gooners Island | PvE Locked | Small US East | Public
Online NA 173.244.231.14:28020 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 19:11 UTC due. Its biweekly schedule tag · low confidence
- usual gap
- 7.1 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 33%else halves by day 2.5
Coming wipes
- in dueThu 29 Oct, 19:11 UTC
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 13d 23hThu 12 Nov, 19:11 UTC
- in 27d 23hThu 26 Nov, 19:11 UTC
- in 34d 23hThu 3 Dec, 19:00 UTCFW
- in 41d 23hThu 10 Dec, 19:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 19:11 UTC14d ago |
2 | – | running | 0 |
8 OCT 2026Thu 8 Oct, 16:55 UTC21d ago |
2 | held half | 7.1 days | 0 |
1 OCT 2026Thu 1 Oct, 21:06 UTC FW27d ago |
3 | halved by day 3 | 6.8 days | 1 |
19 SEP 2026Sat 19 Sep, 00:17 UTC40d ago |
4 | halved by day 2 | 12.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Gooners Island | PvE Locked | Small US East | Public?
The name of Gooners Island | PvE Locked | Small US East | Public does not state a gather rate. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Community; it is a community server. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Gooners Island | PvE Locked | Small US East | Public?
Size 3,500, seed 699311: the game generates the procedural map on Gooners Island | PvE Locked | Small US East | Public. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Gooners Island | PvE Locked | Small US East | Public?
The Rust Server Index lists that include Gooners Island | PvE Locked | Small US East | Public are Community Rust servers, indexed, Rust PvE servers, filed A to Z, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is meant by the tags on Gooners Island | PvE Locked | Small US East | Public?
These are the tags Gooners Island | PvE Locked | Small US East | Public publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): Player against player combat is off; the world supplies the danger; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on Gooners Island | PvE Locked | Small US East | Public?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 24 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 33% of the time. By day 2.5 the crowd had fallen below half when it didn't hold.
When does Gooners Island | PvE Locked | Small US East | Public wipe?
The prediction follows its tag, because too few of Gooners Island | PvE Locked | Small US East | Public's wipes are on record to confirm the schedule. On Thursday 29 October at 19:11 UTC the next wipe is due. The world it runs now was made 14 days. Filed in its tags: a wipe schedule of every two weeks.
Population
Where does Gooners Island | PvE Locked | Small US East | Public sit in the rankings?
On seven-day player hours, Gooners Island | PvE Locked | Small US East | Public takes #5,518 overall and #923 in North America, within the top 25% of ranked servers.
What does the player count on Gooners Island | PvE Locked | Small US East | Public look like?
Gooners Island | PvE Locked | Small US East | Public is currently showing 0 players on 50 slots. The seven-day average is 0 players; the peak reached 3. Over the last 48 hours, 23:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is Gooners Island | PvE Locked | Small US East | Public on?
Rust network protocol 2635 and build 168909, on Windows, is what Gooners Island | PvE Locked | Small US East | Public runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Gooners Island | PvE Locked | Small US East | Public, and is it online now?
You will find Gooners Island | PvE Locked | Small US East | Public online as of now. About 4 days 21 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on Gooners Island | PvE Locked | Small US East | Public?
The last 48 hours give an average of 159 server fps and a floor of 70. Buildings, deployables and everything else in the world came to as many as 66,950 entities. Memory use reached as much as 2,793 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of Gooners Island | PvE Locked | Small US East | Public?
Gooners Island | PvE Locked | Small US East | Public gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 173.244.231.14:28020.
Joining the server
How can you connect to Gooners Island | PvE Locked | Small US East | Public?
Two ways in. Type client.connect 173.244.231.14:28020 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.