Rust Server IndexCard catalogue of Rust servers

Holdings11,883 servers104,335 players530 fresh wipes

Call no.13817 Off the shelf · offline

Bonehead's Procedural Server

Offline 173.183.122.190:28015 checked 27d ago

Subjects 1. modded2. oxide
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,817
top 60%
Last wipeWiped2 OCT2026 · 27d 14h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Bonehead's Procedural Server, which rules and settings apply?

No gather rate appears in the name Bonehead's Procedural Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Bonehead's Procedural Server?

A procedural map, generated by the game, is what Bonehead's Procedural Server runs.

Lists and filters

Where does Bonehead's Procedural Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Bonehead's Procedural Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Bonehead's Procedural Server, and what do they stand for?

Filed under these tags, as published by Bonehead's Procedural Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166569 (Build): The game build here is 166569; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Bonehead's Procedural Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Bonehead's Procedural Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 14 hours.

Player counts

Where does Bonehead's Procedural Server sit in the rankings?

Filed under rankings: #13,817 for Bonehead's Procedural Server on seven-day player hours, top 60% overall.

What does the player count on Bonehead's Procedural Server look like?

The last check found Bonehead's Procedural Server offline, last seen 27 days 13 hours ago.

Operator and status

What version does Bonehead's Procedural Server use?

Rust network protocol 2634 and build 166569 on Windows is what you will find on Bonehead's Procedural Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Bonehead's Procedural Server?

Last seen 27 days 13 hours ago, Bonehead's Procedural Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 2 October 2026.

Which region is Bonehead's Procedural Server in?

There is no region on record for Bonehead's Procedural Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 173.183.122.190:28015.

Joining the server

How can you connect to Bonehead's Procedural Server?

If you would rather use the console, press F1 in Rust and enter client.connect 173.183.122.190:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166569
Build The game build here is 166569.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.