Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,385 players134 fresh wipes

Call no.13555 On the shelf · online

RustSServer

Online 173.17.20.188:28015 checked 9m ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#13,555
top 61%
Last wipeWiped1 OCT2026 · 28d 7h ago
28d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct30 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:28 UTC FW28d ago
3 – running 0
27 SEP 2026Sun 27 Sep, 20:58 UTC32d ago
3 halved by day 1 4 days 2
21 SEP 2026Mon 21 Sep, 00:45 UTC39d ago
1 held half 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustSServer, which rules and settings apply?

No gather rate appears in the name RustSServer. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on RustSServer?

A procedural map, generated by the game, is what RustSServer runs.

Lists and filters

Which lists and filters on Rust Server Index is RustSServer filed under?

The Rust Server Index lists that include RustSServer are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to RustSServer, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustSServer gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at RustSServer?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 22 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.

How often is RustSServer wiped, and on what schedule?

There is no next wipe to predict for RustSServer, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days 7 hours is when its current world was made.

Population

What position does RustSServer hold among Rust servers?

The seven-day player-hours ranking places RustSServer at #13,555, among the top 61% of ranked servers.

Is RustSServer quiet or crowded?

RustSServer is currently showing 0 players on 10 slots. Averaged across seven days: 0 players, peaking at 2.

Operator and status

What Rust version is RustSServer on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RustSServer. Steam keeps your game updated, but the protocol must match for you to join.

Is RustSServer reachable, and does it stay up?

The server is live at this moment: RustSServer. Uptime for the last 7 full days came to 76%, 127 hours out of 168. It was first recorded by Rust Server Index on 20 September 2026.

Which region is RustSServer in?

There is no region on record for RustSServer; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 173.17.20.188:28015.

Joining the server

What steps lead onto RustSServer?

Two ways in. Type client.connect 173.17.20.188:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.