Test
Offline 172.91.23.155:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.8 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 7
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 20:28 UTC5d ago |
2 | – | running | 0 |
23 OCT 2026Fri 23 Oct, 03:12 UTC6d ago |
2 | – | 0.7 days | 0 |
14 OCT 2026Wed 14 Oct, 03:35 UTC15d ago |
2 | halved by day 7 | 9 days | 0 |
3 OCT 2026Sat 3 Oct, 17:39 UTC25d ago |
0 | – | 10.4 days | 0 |
29 SEP 2026Tue 29 Sep, 22:48 UTC29d ago |
0 | – | 3.8 days | 0 |
26 SEP 2026Sat 26 Sep, 22:10 UTC32d ago |
0 | – | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Test run?
No gather rate appears in the name Test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Test?
Test runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is Test filed under?
Filed under these Rust Server Index lists is Test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Test, and what do they stand for?
Filed under these tags, as published by Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on Test?
The average peak across its recent wipes is 2 players. The latest wipe peaked 18 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 7 the crowd had fallen below half when it didn't hold.
When does Test wipe?
Test wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 11 hours.
Players and ranking
Where does Test sit in the rankings?
Filed under rankings: #4,749 for Test on seven-day player hours, top 21% overall.
Is Test quiet or crowded?
Filed under offline: Test, last seen 3 days 13 hours ago. Averaged across seven days: 1 players, peaking at 2.
Server facts
What version does Test use?
Rust network protocol 2635 and build 168909, on Windows, is what Test runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Test, and is it online now?
The server is down at this moment; the last sighting of Test was 3 days 13 hours ago. Uptime for the last 7 full days came to 42%, 70 hours out of 168. On 20 September 2026 it was first seen by Rust Server Index.
Which region is Test in?
Test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 172.91.23.155:28015.
Joining the server
What is the way onto Test?
Enter client.connect 172.91.23.155:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.