Rust Server IndexCard catalogue of Rust servers

Holdings11,805 servers79,944 players105 fresh wipes

Call no.13887 Off the shelf · offline

ZombieSurvival Private Test

Offline 172.59.128.1:28015 checked 9d ago

Subjects 1. modded2. carbon3. pve
Players now
1/ 30
3% full
7-day average
0
peak –
Rank
#13,887
top 63%
Last wipeWiped12 OCT2026 · 16d 14h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average
218/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
306/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
105/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
19/ 200
57/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
49/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on ZombieSurvival Private Test?

No gather rate appears in the name ZombieSurvival Private Test. The group limit is 8 players, the game's default. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on ZombieSurvival Private Test?

A procedural map, generated by the game, is what ZombieSurvival Private Test runs.

Tags and filters

On Rust Server Index, which lists and filters carry ZombieSurvival Private Test?

The Rust Server Index lists that include ZombieSurvival Private Test are Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for ZombieSurvival Private Test?

The server's own tags are listed here, and the game's server browser reads them: ZombieSurvival Private Test gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): Build on file: 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does ZombieSurvival Private Test wipe?

The record holds too few of ZombieSurvival Private Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 16 days 14 hours.

Players and ranking

What position does ZombieSurvival Private Test hold among Rust servers?

Filed under rankings: #13,887 for ZombieSurvival Private Test on seven-day player hours, top 63% overall.

How many players are on ZombieSurvival Private Test at the moment?

The last check found ZombieSurvival Private Test offline, last seen 9 days 21 hours ago.

Server facts

What Rust version is ZombieSurvival Private Test on?

Rust network protocol 2634 and build 167398, on Windows, is what ZombieSurvival Private Test runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is ZombieSurvival Private Test, and is it online now?

As of now ZombieSurvival Private Test is offline, with its last appearance 9 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 15 October 2026 it was first seen by Rust Server Index.

Where in the world is ZombieSurvival Private Test hosted?

No region is published by ZombieSurvival Private Test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 172.59.128.1:28015.

How to join

How can you connect to ZombieSurvival Private Test?

Two ways in. Type client.connect 172.59.128.1:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players 30 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build Build on file: 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.