Rust – Falling Kingdoms
Offline 172.240.87.139:25191 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
8 OCT 2026Thu 8 Oct, 13:55 UTC21d ago |
2 | – | running | 0 |
28 SEP 2026Mon 28 Sep, 17:20 UTC31d ago |
1 | halved by day 2 | 9.9 days | 0 |
16 SEP 2026Wed 16 Sep, 18:09 UTC42d ago |
3 | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Rust – Falling Kingdoms?
The name of Rust – Falling Kingdoms does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Rust – Falling Kingdoms?
Size 3,500, seed 50000: the game generates the procedural map on Rust – Falling Kingdoms. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is Rust – Falling Kingdoms filed under?
These lists on Rust Server Index take Rust – Falling Kingdoms: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Rust – Falling Kingdoms, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Rust – Falling Kingdoms gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on Rust – Falling Kingdoms?
The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
How often is Rust – Falling Kingdoms wiped, and on what schedule?
No next wipe can be predicted for Rust – Falling Kingdoms: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 21 days 4 hours.
Players and ranking
What position does Rust – Falling Kingdoms hold among Rust servers?
On player hours over seven days, Rust – Falling Kingdoms takes #15,398, within the top 71% of ranked servers.
What does the player count on Rust – Falling Kingdoms look like?
Filed under offline: Rust – Falling Kingdoms, last seen 16 days 10 hours ago.
Server details
Which Rust build is Rust – Falling Kingdoms running?
Rust network protocol 2634 and build 167398 on Linux is what you will find on Rust – Falling Kingdoms. Steam keeps your game updated, but the protocol must match for you to join.
Is Rust – Falling Kingdoms reachable, and does it stay up?
Last seen 16 days 10 hours ago, Rust – Falling Kingdoms is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 14 September 2026.
Which region is Rust – Falling Kingdoms in?
No region is published by Rust – Falling Kingdoms. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 172.240.87.139:25191.
Connecting
What steps lead onto Rust – Falling Kingdoms?
Two ways in. Type client.connect 172.240.87.139:25191 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.