Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers53,558 players87 fresh wipes

Call no.15396 On the shelf · online

SFBA Lighthouse

Online 172.240.229.155:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipeWiped2 OCT2026 · 26d 0h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 09:25 UTC26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does SFBA Lighthouse run?

The name of SFBA Lighthouse does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on SFBA Lighthouse?

Size 6,000, seed 7007: the game generates the procedural map on SFBA Lighthouse. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does SFBA Lighthouse appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include SFBA Lighthouse are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to SFBA Lighthouse, and what do they stand for?

Filed under these tags, as published by SFBA Lighthouse and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at SFBA Lighthouse?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 37 hours in.

When does SFBA Lighthouse wipe?

The record holds too few of SFBA Lighthouse's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days is when its current world was made.

Player counts

How is SFBA Lighthouse ranked compared with the rest?

The seven-day player-hours ranking places SFBA Lighthouse at #15,396, among the top 69% of ranked servers.

Is SFBA Lighthouse quiet or crowded?

The live count for SFBA Lighthouse stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is SFBA Lighthouse running?

Rust network protocol 2634 and build 166586, on Windows, is what SFBA Lighthouse runs. Steam keeps your game updated, but the protocol must match for you to join.

Is SFBA Lighthouse reachable, and does it stay up?

You will find SFBA Lighthouse online as of now. The uptime it reports puts the last restart at about 5 days 9 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on SFBA Lighthouse good?

Server fps held at 75 on average across the last 48 hours, never dropping below 63. Buildings, deployables and everything else in the world came to as many as 206,939 entities. Memory use reached as much as 5,793 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of SFBA Lighthouse?

No region is published by SFBA Lighthouse. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 172.240.229.155:28015.

How to join

What steps lead onto SFBA Lighthouse?

Two ways in. Type client.connect 172.240.229.155:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.