SShadowRealm
Online 172.218.42.135:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 17:59 UTC19d ago |
1 | – | running | 0 |
25 SEP 2026Fri 25 Sep, 21:25 UTC33d ago |
1 | halved by day 2 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On SShadowRealm, which rules and settings apply?
You will find no gather rate in the name of SShadowRealm. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is in use on SShadowRealm?
SShadowRealm runs a procedural map of size 5,000 with seed 1291904840, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does SShadowRealm appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include SShadowRealm are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to SShadowRealm, and what do they stand for?
Filed under these tags, as published by SShadowRealm and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on SShadowRealm when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd had fallen below half when it didn't hold.
When does SShadowRealm wipe?
SShadowRealm's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 14 hours is when its current world was made.
Population
How is SShadowRealm ranked compared with the rest?
Filed under rankings: #10,745 for SShadowRealm on seven-day player hours, top 48% overall.
What does the player count on SShadowRealm look like?
SShadowRealm is currently showing 0 players on 10 slots. The seven-day average is 0 players; the peak reached 1.
Server facts
What version does SShadowRealm use?
Rust network protocol 2635 and build 168909, on Linux, is what SShadowRealm runs. To join you need the same protocol; Steam handles the update.
Is SShadowRealm reachable, and does it stay up?
The server is live at this moment: SShadowRealm. The uptime it reports puts the last restart at about 6 days 7 hours ago. Uptime for the last 7 full days came to 89%, 149 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on SShadowRealm?
Server fps held at 183 on average across the last 48 hours, never dropping below 143. The entity count reached 143,548, covering buildings, deployables and all else in the world. Memory use reached as much as 5,428 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of SShadowRealm?
SShadowRealm gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 172.218.42.135:28015.
Joining the server
What steps lead onto SShadowRealm?
Enter client.connect 172.218.42.135:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.