Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers93,191 players167 fresh wipes

Call no.15369 Off the shelf · offline

Salvagers Private Server

Offline 172.218.176.170:28015 checked 7d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,369
top 70%
Last wipeWiped3 OCT2026 · 23d 23h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 19:37 UTC23d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
170/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Salvagers Private Server run?

No gather rate appears in the name Salvagers Private Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Salvagers Private Server?

A procedural map, generated by the game, is what Salvagers Private Server runs.

Lists and filters

Which lists and filters on Rust Server Index is Salvagers Private Server filed under?

These lists on Rust Server Index take Salvagers Private Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Salvagers Private Server?

Filed under these tags, as published by Salvagers Private Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Salvagers Private Server?

At their busiest, its recent wipes drew 3 players on average. 20 hours into the latest wipe, the crowd reached its peak.

When does Salvagers Private Server wipe?

The record holds too few of Salvagers Private Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 23 days 23 hours.

Players and ranking

Where does Salvagers Private Server sit in the rankings?

Filed under rankings: #15,369 for Salvagers Private Server on seven-day player hours, top 70% overall.

How many players are on Salvagers Private Server at the moment?

At present Salvagers Private Server is offline; its last sighting was 7 days ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is Salvagers Private Server on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Salvagers Private Server. To join you need the same protocol; Steam handles the update.

How reliable is Salvagers Private Server, and is it online now?

The server is down at this moment; the last sighting of Salvagers Private Server was 7 days ago. Uptime for the last 7 full days came to 11%, 19 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is Salvagers Private Server hosted?

There is no region on record for Salvagers Private Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 172.218.176.170:28015.

Connecting

How can you connect to Salvagers Private Server?

If you would rather use the console, press F1 in Rust and enter client.connect 172.218.176.170:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.