Rust Server IndexCard catalogue of Rust servers

Holdings11,780 servers77,467 players241 fresh wipes

Call no.7271 Off the shelf · offline

RustProject DEV

Offline 171.225.248.66:28015 checked 1d ago

Subjects 1. modded2. carbon
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#7,271
top 33%
Last wipeWiped4 OCT2026 · 25d 8h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75105:0009:0010:0014:0015:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On RustProject DEV, which rules and settings apply?

No gather rate appears in the name RustProject DEV. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustProject DEV?

Generated by the game, the map is procedural on RustProject DEV.

Tags

Which lists and filters on Rust Server Index is RustProject DEV filed under?

The Rust Server Index lists that include RustProject DEV are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for RustProject DEV?

Filed under these tags, as published by RustProject DEV and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does RustProject DEV wipe?

Its rhythm is not yet clear, since the record holds too few of RustProject DEV's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 8 hours is when its current world was made.

Population

What position does RustProject DEV hold among Rust servers?

Filed under rankings: #7,271 for RustProject DEV on seven-day player hours, top 33% overall.

Is RustProject DEV quiet or crowded?

At present RustProject DEV is offline; its last sighting was 29 hours ago. Averaged across seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.

Server details

What Rust version is RustProject DEV on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on RustProject DEV. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustProject DEV, and is it online now?

Last seen 29 hours ago, RustProject DEV is offline right now. It was up 12 of 48 hours across the last 2 full days, or 25% of the time. The earliest sighting at Rust Server Index is 26 October 2026.

Which region is RustProject DEV in?

No region is published by RustProject DEV. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 171.225.248.66:28015.

How to join

What steps lead onto RustProject DEV?

Two ways in. Type client.connect 171.225.248.66:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.