RustProject DEV
Offline 171.225.248.179:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On RustProject DEV, which rules and settings apply?
No gather rate appears in the name RustProject DEV. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on RustProject DEV?
RustProject DEV runs a procedural map, which the game generates.
Tags
Where does RustProject DEV appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RustProject DEV: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to RustProject DEV, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: RustProject DEV gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does RustProject DEV follow?
RustProject DEV's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 25 days 7 hours.
Population
What position does RustProject DEV hold among Rust servers?
The seven-day player-hours ranking places RustProject DEV at #7,224, among the top 32% of ranked servers.
What does the player count on RustProject DEV look like?
The last check found RustProject DEV offline, last seen 4 days 8 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.
Operator and status
Which Rust build is RustProject DEV running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on RustProject DEV. The protocol must match before you can join, and Steam takes care of updating it.
Is RustProject DEV reachable, and does it stay up?
The server is down at this moment; the last sighting of RustProject DEV was 4 days 8 hours ago. Of the last 4 full days, 5 of 96 hours were up, 5% of the time. It was first recorded by Rust Server Index on 24 October 2026.
Where in the world is RustProject DEV hosted?
There is no region on record for RustProject DEV; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 171.225.248.179:28015.
How to join
What is the way onto RustProject DEV?
Enter client.connect 171.225.248.179:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.