Hardcore (Not yet finished construction)
Online 170.23.61.207:11352 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 06:08 UTC17d ago |
3 | – | running | 0 |
7 OCT 2026Wed 7 Oct, 08:47 UTC20d ago |
2 | held half | 2.9 days | 1 |
6 OCT 2026Tue 6 Oct, 15:52 UTC21d ago |
2 | – | 0.7 days | 0 |
5 OCT 2026Mon 5 Oct, 16:42 UTC22d ago |
2 | – | 1 days | 0 |
4 OCT 2026Sun 4 Oct, 11:27 UTC23d ago |
1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Hardcore (Not yet finished construction)?
You will find no gather rate in the name of Hardcore (Not yet finished construction). The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Hardcore (Not yet finished construction)?
Size 4,000, seed 7777: the game generates the procedural map on Hardcore (Not yet finished construction). From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does Hardcore (Not yet finished construction) appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Hardcore (Not yet finished construction): Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Hardcore (Not yet finished construction)?
These are the tags Hardcore (Not yet finished construction) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
What happens on wipe day at Hardcore (Not yet finished construction)?
At their busiest, its recent wipes drew 2 players on average. 14 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe timetable does Hardcore (Not yet finished construction) follow?
No next wipe can be predicted for Hardcore (Not yet finished construction): its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 16 hours is when its current world was made.
Players and ranking
How is Hardcore (Not yet finished construction) ranked compared with the rest?
The seven-day player-hours ranking places Hardcore (Not yet finished construction) at #3,451, among the top 16% of ranked servers.
What does the player count on Hardcore (Not yet finished construction) look like?
Hardcore (Not yet finished construction) is currently showing 0 players on 100 slots. The seven-day average is 1 players; the peak reached 4. Filed under busiest hour: 09:00 UTC in the last 48 hours, averaging 2 players.
Server facts
What version does Hardcore (Not yet finished construction) use?
Rust network protocol 2635 and build 168909, on Linux, is what Hardcore (Not yet finished construction) runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Hardcore (Not yet finished construction)?
The server is live at this moment: Hardcore (Not yet finished construction). Its reported uptime gives the last restart as roughly 15 minutes ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 4 October 2026 it was first seen by Rust Server Index.
How well does Hardcore (Not yet finished construction) perform?
The last 48 hours give an average of 56 server fps and a floor of 31. The entity count reached 177,560, covering buildings, deployables and all else in the world. Up to 5,129 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Hardcore (Not yet finished construction) hosted?
Hardcore (Not yet finished construction) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 170.23.61.207:11352.
Joining the server
What is the way onto Hardcore (Not yet finished construction)?
Two ways in. Type client.connect 170.23.61.207:11352 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.