Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers39,799 players88 fresh wipes

Call no.15156 Off the shelf · offline

Infinity Loop

Offline 170.23.43.51:25619 checked 14d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,156
top 70%
Last wipeWiped7 OCT2026 · 22d 6h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 00:38 UTC22d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 12:17 UTC25d ago
0 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
80/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
126/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
121/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
41/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
14/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Infinity Loop, which rules and settings apply?

No gather rate appears in the name Infinity Loop. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Infinity Loop?

Size 3,500, seed 471471404: the game generates the procedural map on Infinity Loop. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Infinity Loop?

The Rust Server Index lists that include Infinity Loop are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Infinity Loop, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Infinity Loop gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Infinity Loop when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 1 hours in.

When does Infinity Loop wipe?

Its rhythm is not yet clear, since the record holds too few of Infinity Loop's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 6 hours.

Population

What position does Infinity Loop hold among Rust servers?

Filed under rankings: #15,156 for Infinity Loop on seven-day player hours, top 70% overall.

What does the player count on Infinity Loop look like?

Filed under offline: Infinity Loop, last seen 14 days 6 hours ago.

Server details

What Rust version is Infinity Loop on?

Rust network protocol 2634 and build 167781, on Linux, is what Infinity Loop runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Infinity Loop, and is it online now?

As of now Infinity Loop is offline, with its last appearance 14 days 6 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Infinity Loop?

No region is published by Infinity Loop. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 170.23.43.51:25619.

Joining the server

What is the way onto Infinity Loop?

Enter client.connect 170.23.43.51:25619 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.