Rust Server IndexCard catalogue of Rust servers

Holdings11,890 servers103,852 players420 fresh wipes

Call no.15502 Off the shelf · offline

Quiet Reasons - UNDER CONSTRUCTION

Offline 170.23.125.17:25565 checked 36d ago

Subjects 1. modded2. oxide
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,502
top 68%
Last wipeWiped5 SEP2026 · 54d 18h ago
54d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
197/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
75/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average
228/ 700
EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Quiet Reasons - UNDER CONSTRUCTION run?

No gather rate appears in the name Quiet Reasons - UNDER CONSTRUCTION. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Quiet Reasons - UNDER CONSTRUCTION?

Quiet Reasons - UNDER CONSTRUCTION runs a procedural map of size 3,000 with seed 6148205, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Quiet Reasons - UNDER CONSTRUCTION filed under?

Filed under these Rust Server Index lists is Quiet Reasons - UNDER CONSTRUCTION: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Quiet Reasons - UNDER CONSTRUCTION?

Filed under these tags, as published by Quiet Reasons - UNDER CONSTRUCTION and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is Quiet Reasons - UNDER CONSTRUCTION wiped, and on what schedule?

The record holds too few of Quiet Reasons - UNDER CONSTRUCTION's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 54 days 18 hours.

Player counts

What position does Quiet Reasons - UNDER CONSTRUCTION hold among Rust servers?

Filed under rankings: #15,502 for Quiet Reasons - UNDER CONSTRUCTION on seven-day player hours, top 68% overall.

Is Quiet Reasons - UNDER CONSTRUCTION quiet or crowded?

At present Quiet Reasons - UNDER CONSTRUCTION is offline; its last sighting was 36 days 11 hours ago.

Server details

Which Rust build is Quiet Reasons - UNDER CONSTRUCTION running?

Rust network protocol 2633 and build 164530, on Linux, is what Quiet Reasons - UNDER CONSTRUCTION runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Quiet Reasons - UNDER CONSTRUCTION reachable, and does it stay up?

Last seen 36 days 11 hours ago, Quiet Reasons - UNDER CONSTRUCTION is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of Quiet Reasons - UNDER CONSTRUCTION?

No region is published by Quiet Reasons - UNDER CONSTRUCTION. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 170.23.125.17:25565.

Joining the server

What steps lead onto Quiet Reasons - UNDER CONSTRUCTION?

Enter client.connect 170.23.125.17:25565 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.