Rust Server IndexCard catalogue of Rust servers

Holdings11,793 servers79,700 players247 fresh wipes

Call no.15202 Off the shelf · offline

Ruest

Offline 170.23.117.97:25600 checked 15d ago

Subjects 1. modded2. oxide
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,202
top 70%
Last wipeWiped3 OCT2026 · 26d 10h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
12.5 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 12:13 UTC26d ago
0 – running 0
21 SEP 2026Mon 21 Sep, 01:18 UTC38d ago
2 halved by day 1 12.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
39/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
86/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
32/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
86/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
309/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Ruest, which rules and settings apply?

You will find no gather rate in the name of Ruest. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Ruest?

Size 3,500, seed 2025505331: the game generates the procedural map on Ruest. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Ruest filed under?

These lists on Rust Server Index take Ruest: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Ruest?

These are the tags Ruest publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Ruest?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

When does Ruest wipe?

Ruest's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 26 days 10 hours.

Player counts

Where does Ruest sit in the rankings?

Filed under rankings: #15,202 for Ruest on seven-day player hours, top 70% overall.

Is Ruest quiet or crowded?

At present Ruest is offline; its last sighting was 15 days 15 hours ago.

Server facts

What Rust version is Ruest on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Ruest. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Ruest, and is it online now?

Last seen 15 days 15 hours ago, Ruest is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of Ruest?

No region is published by Ruest. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 170.23.117.97:25600.

Joining the server

What steps lead onto Ruest?

Two ways in. Type client.connect 170.23.117.97:25600 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players Player cap: 500.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.