Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers74,965 players252 fresh wipes

Call no.3534 Off the shelf · offline

Console to PC Enrichment Center

Offline 170.23.116.159:25678 checked 6h ago

Subjects 1. modded2. oxide
Players now
0/ 300
0% full
7-day average
1
peak 2
Rank
#3,534
top 16%
Last wipeWiped26 OCT2026 · 3d 5h ago
3d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5222:0003:0009:0014:0003:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040022:0003:0009:0014:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 07:44 UTC3d ago
2 – running 1
21 OCT 2026Wed 21 Oct, 03:57 UTC8d ago
3 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
192/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
0/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
80/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
36/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
277/ 700
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Console to PC Enrichment Center, which rules and settings apply?

You will find no gather rate in the name of Console to PC Enrichment Center. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Console to PC Enrichment Center?

Size 3,600, seed 2026: the game generates the procedural map on Console to PC Enrichment Center. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Console to PC Enrichment Center?

These lists on Rust Server Index take Console to PC Enrichment Center: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Console to PC Enrichment Center, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Console to PC Enrichment Center gives gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): The queue ceiling sits at 300; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Console to PC Enrichment Center when wipe day comes?

The average peak across its recent wipes is 2 players. 2 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does Console to PC Enrichment Center follow?

Console to PC Enrichment Center's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 3 days 5 hours.

Player counts

Where does Console to PC Enrichment Center sit in the rankings?

The seven-day player-hours ranking places Console to PC Enrichment Center at #3,534, among the top 16% of ranked servers.

What does the player count on Console to PC Enrichment Center look like?

Filed under offline: Console to PC Enrichment Center, last seen 6 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2. Over the last 48 hours, 04:00 UTC drew the highest average: 2 players.

Server details

What version does Console to PC Enrichment Center use?

Rust network protocol 2635 and build 168909, on Linux, is what Console to PC Enrichment Center runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Console to PC Enrichment Center, and is it online now?

The server is down at this moment; the last sighting of Console to PC Enrichment Center was 6 hours ago. About 9 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 115 of 168 hours were up, 68% of the time. On 21 October 2026 it was first seen by Rust Server Index.

Is the performance on Console to PC Enrichment Center good?

Averaged over the last 48 hours, server fps was 169, with a low of 99. The entity count reached 76,975, covering buildings, deployables and all else in the world. Memory use reached as much as 2,318 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Console to PC Enrichment Center in?

There is no region on record for Console to PC Enrichment Center; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 170.23.116.159:25678.

Joining the server

What steps lead onto Console to PC Enrichment Center?

Two ways in. Type client.connect 170.23.116.159:25678 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp300
Max players The queue ceiling sits at 300.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.