Rust Server IndexCard catalogue of Rust servers

Holdings11,848 servers93,384 players381 fresh wipes

Call no.15172 Off the shelf · offline

[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 12d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,172
top 70%
Last wipeWiped2 OCT2026 · 27d 10h ago
27d ago · monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
5.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 3hThu 5 Nov, 19:00 UTCFW
  2. in 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 05:35 UTC27d ago
1 – running 0
30 SEP 2026Wed 30 Sep, 09:27 UTC29d ago
1 – 1.8 days 0
20 SEP 2026Sun 20 Sep, 11:44 UTC39d ago
1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
vanilla +OC · groups of 16+ · monthly · 1 on average
0/ 75
OC
Rustafied.com - AU LongOC · groups of 16+ · monthly · 27 on average
10/ 100
OC
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average
6/ 250
OC
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average
5/ 250
OC
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average
1/ 75
OC
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
3/ 500
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [AU] Rust Aus PvE | Monthly | High Gather run?

You will find no gather rate in the name of [AU] Rust Aus PvE | Monthly | High Gather. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [AU] Rust Aus PvE | Monthly | High Gather?

Size 4,000, seed 1: the game generates the procedural map on [AU] Rust Aus PvE | Monthly | High Gather. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is [AU] Rust Aus PvE | Monthly | High Gather filed under?

The Rust Server Index lists that include [AU] Rust Aus PvE | Monthly | High Gather are Oceania servers, filed A to Z and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on [AU] Rust Aus PvE | Monthly | High Gather?

These are the tags [AU] Rust Aus PvE | Monthly | High Gather publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on [AU] Rust Aus PvE | Monthly | High Gather when wipe day comes?

Its recent wipes averaged 1 players at peak. 15 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does [AU] Rust Aus PvE | Monthly | High Gather follow?

The only wipe on [AU] Rust Aus PvE | Monthly | High Gather is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 10 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Population

What position does [AU] Rust Aus PvE | Monthly | High Gather hold among Rust servers?

On player hours over seven days, [AU] Rust Aus PvE | Monthly | High Gather takes #15,172, within the top 70% of ranked servers.

Is [AU] Rust Aus PvE | Monthly | High Gather quiet or crowded?

At present [AU] Rust Aus PvE | Monthly | High Gather is offline; its last sighting was 12 days ago.

Server facts

Which Rust build is [AU] Rust Aus PvE | Monthly | High Gather running?

Rust network protocol 2634 and build 167781, on Linux, is what [AU] Rust Aus PvE | Monthly | High Gather runs. Steam keeps your game updated, but the protocol must match for you to join.

Is [AU] Rust Aus PvE | Monthly | High Gather reachable, and does it stay up?

As of now [AU] Rust Aus PvE | Monthly | High Gather is offline, with its last appearance 12 days ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Which region is [AU] Rust Aus PvE | Monthly | High Gather in?

[AU] Rust Aus PvE | Monthly | High Gather gives no region tag, so the name is the only pointer, and it points to Oceania. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 169.155.124.63:19200.

How to join

What is the way onto [AU] Rust Aus PvE | Monthly | High Gather?

Enter client.connect 169.155.124.63:19200 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.