Rust Server IndexCard catalogue of Rust servers

Holdings11,654 servers43,088 players106 fresh wipes

Call no.15264 On the shelf · online

iTactless Private

Online 169.155.120.129:9140 checked 10m ago

Subjects 1. monthly wipes 2. vanilla
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipeWiped16 OCT2026 · 14d 1h ago
14d ago · monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 6d 15hThu 5 Nov, 19:00 UTCFW
  2. in 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 02:06 UTC14d ago
5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
89/ 200
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average
40/ 200
EU
[EU] Facepunch 1EU · groups of 8+ · monthly · 162 on average
48/ 400
EU
[EU East] Facepunch 4EU · groups of 8+ · monthly · 158 on average
17/ 350
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average
36/ 100
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 123 on average
119/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On iTactless Private, which rules and settings apply?

No gather rate appears in the name iTactless Private. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on iTactless Private?

Size 2,000, seed 1000: the game generates the procedural map on iTactless Private. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is iTactless Private filed under?

Filed under these Rust Server Index lists is iTactless Private: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on iTactless Private?

The server's own tags are listed here, and the game's server browser reads them: iTactless Private gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on iTactless Private?

The average peak across its recent wipes is 5 players. 22 hours into the latest wipe, the crowd reached its peak.

How often is iTactless Private wiped, and on what schedule?

One wipe a month is all iTactless Private runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 14 days 1 hours. Filed in its tags: a monthly wipe schedule.

Player counts

How is iTactless Private ranked compared with the rest?

On player hours over seven days, iTactless Private takes #15,264, within the top 69% of ranked servers.

What does the player count on iTactless Private look like?

Filed under live counts: iTactless Private, 0 players on 10 slots at present. Averaged over the last seven days, the count is 0 players.

Server details

What version does iTactless Private use?

Rust network protocol 2634 and build 167781, on Linux, is what iTactless Private runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is iTactless Private, and is it online now?

Right now iTactless Private is up and running. Its reported uptime gives the last restart as roughly 13 days 21 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 16 October 2026.

How well does iTactless Private perform?

The last 48 hours give an average of 207 server fps and a floor of 188. Buildings, deployables and everything else in the world came to as many as 16,542 entities. Up to 2,135 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is iTactless Private in?

No region is published by iTactless Private. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 169.155.120.129:9140.

Connecting

What steps lead onto iTactless Private?

Enter client.connect 169.155.120.129:9140 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.