Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers47,233 players114 fresh wipes

Call no.15335 On the shelf · online

Zautaz Private PVE test server

Online 168.100.161.9:28049 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipeWiped10 OCT2026 · 18d 22h ago
18d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0246809:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 10:50 UTC18d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 18:56 UTC26d ago
1 halved by day 1 7.7 days 0
22 SEP 2026Tue 22 Sep, 18:58 UTC36d ago
1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Zautaz Private PVE test server run?

No gather rate appears in the name Zautaz Private PVE test server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Zautaz Private PVE test server?

Size 3,750, seed 426539: the game generates the procedural map on Zautaz Private PVE test server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Zautaz Private PVE test server?

Filed under these Rust Server Index lists is Zautaz Private PVE test server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Zautaz Private PVE test server?

These are the tags Zautaz Private PVE test server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Zautaz Private PVE test server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Zautaz Private PVE test server follow?

Zautaz Private PVE test server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 22 hours is when its current world was made.

Population

Where does Zautaz Private PVE test server sit in the rankings?

Filed under rankings: #15,335 for Zautaz Private PVE test server on seven-day player hours, top 69% overall.

What does the player count on Zautaz Private PVE test server look like?

The live count for Zautaz Private PVE test server stands at 0 players, out of 100 slots. 0 players is the average over the past seven days.

Operator and status

What Rust version is Zautaz Private PVE test server on?

Rust network protocol 2635 and build 168909, on Linux, is what Zautaz Private PVE test server runs. To join you need the same protocol; Steam handles the update.

How reliable is Zautaz Private PVE test server, and is it online now?

Right now Zautaz Private PVE test server is up and running. Its reported uptime gives the last restart as roughly 6 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on Zautaz Private PVE test server good?

The last 48 hours give an average of 5 server fps and a floor of 5. The entity count reached 82,253, covering buildings, deployables and all else in the world. Up to 2,142 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Where in the world is Zautaz Private PVE test server hosted?

No region is published by Zautaz Private PVE test server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 168.100.161.9:28049.

Connecting

What steps lead onto Zautaz Private PVE test server?

Enter client.connect 168.100.161.9:28049 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.