Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers45,345 players106 fresh wipes

Call no.6418 On the shelf · online

The Dark Force

Online 168.100.161.129:28039 checked 11m ago

Subjects 1. teams off 2. modded3. oxide
Players now
0/ 80
0% full
7-day average
0
peak 2
Rank
#6,418
top 29%
Last wipeWiped25 OCT2026 · 4d 4h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2.5

The first 48 hours of its last wipes

Sun 25 OctSat 3 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 OCT 2026Sun 25 Oct, 04:35 UTC4d ago
2 – running 1
3 OCT 2026Sat 3 Oct, 09:37 UTC25d ago
3 halved by day 3 21.8 days 0
24 SEP 2026Thu 24 Sep, 18:41 UTC34d ago
1 halved by day 2 8.6 days 0
16 SEP 2026Wed 16 Sep, 23:36 UTC42d ago
0 – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
105/ 500
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122/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
149/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
46/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
18/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on The Dark Force?

No gather rate appears in the name The Dark Force. No group limit is published. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on The Dark Force?

Size 6,000, seed 825822194: the game generates the procedural map on The Dark Force. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does The Dark Force appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include The Dark Force are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What is meant by the tags on The Dark Force?

The server's own tags are listed here, and the game's server browser reads them: The Dark Force gives gmrust (Game mode): Survival on standard Rust rules; mp80 (Max players): The queue ceiling sits at 80; ts0 (Group limit): No teams here; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on The Dark Force when wipe day comes?

The average peak across its recent wipes is 2 players. 3 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.

When does The Dark Force wipe?

No next wipe can be predicted for The Dark Force: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 4 hours is when its current world was made.

Players and ranking

Where does The Dark Force sit in the rankings?

Filed under rankings: #6,418 for The Dark Force on seven-day player hours, top 29% overall.

How many players are on The Dark Force at the moment?

Filed under live counts: The Dark Force, 0 players on 80 slots at present. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Server facts

Which Rust build is The Dark Force running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on The Dark Force. To join you need the same protocol; Steam handles the update.

How reliable is The Dark Force, and is it online now?

The server is live at this moment: The Dark Force. The uptime it reports puts the last restart at about 4 days 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on The Dark Force?

The last 48 hours give an average of 11 server fps and a floor of 5. The entity count reached 203,327, covering buildings, deployables and all else in the world. Memory use reached as much as 5,549 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of The Dark Force?

There is no region on record for The Dark Force; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 168.100.161.129:28039.

Connecting

What is the way onto The Dark Force?

If you would rather use the console, press F1 in Rust and enter client.connect 168.100.161.129:28039. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp80
Max players The queue ceiling sits at 80.
ts0
Group limit No teams here.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.