Oblivion
Online NA 167.237.52.5:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 16:33 UTC4d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Oblivion, which rules and settings apply?
The name of Oblivion does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Oblivion?
Generated by the game, the procedural map of Oblivion has size 4,500 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is Oblivion filed under?
These lists on Rust Server Index take Oblivion: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for Oblivion?
These are the tags Oblivion publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at Oblivion?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Oblivion follow?
The record holds too few of Oblivion's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 3 hours is when its current world was made.
Players and ranking
What position does Oblivion hold among Rust servers?
On seven-day player hours, Oblivion takes #9,741 overall and #1,270 in North America, within the top 44% of ranked servers.
What does the player count on Oblivion look like?
Oblivion is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.
Server details
Which Rust build is Oblivion running?
Rust network protocol 2635 and build 168909, on Linux, is what Oblivion runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Oblivion reachable, and does it stay up?
Right now Oblivion is up and running. The uptime it reports puts the last restart at about 3 days 11 hours ago. Of the last 7 full days, 80 of 168 hours were up, 48% of the time. On 7 October 2026 it was first seen by Rust Server Index.
How well does Oblivion perform?
Averaged over the last 48 hours, server fps was 56, with a low of 45. Buildings, deployables and everything else in the world came to as many as 121,761 entities. Memory use reached as much as 4,969 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Oblivion hosted?
The NA tag places Oblivion, by its own listing, in North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 167.237.52.5:28015.
Joining the server
What steps lead onto Oblivion?
If you would rather use the console, press F1 in Rust and enter client.connect 167.237.52.5:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
