!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|
Online 167.235.169.114:28080 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in, with 2 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:52 UTC FW27d ago |
10+2 queue | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?
!RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| sets gather at 2x, as its name shows. The server sets a group limit of 12 players. The server runs build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?
Generated by the game, the procedural map of !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| has size 4,250 and seed 1174720718. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: PVE ADVENTURE.
Lists and filters
Where does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Build and creative servers, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Which operator stands behind !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?
The serena.gg hostname on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is used by no other server in our index.
What is meant by the tags on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?
The server's own tags are listed here, and the game's server browser reads them: !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts12 (Group limit): The team ceiling is 12; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^r (Roleplay): Roleplay is the category here; ^k (Build server): A place to design and practise bases; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?
The average peak across its recent wipes is 10 players. 25 hours after the latest wipe the crowd peaked, and 2 more were waiting in the queue.
How often is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| wiped, and on what schedule?
The only wipe on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days is when its current world was made. Filed in its tags: a monthly wipe schedule.
Population
What position does !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| hold among Rust servers?
The seven-day player-hours ranking places !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| at #3,232, among the top 15% of ranked servers.
Is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| quiet or crowded?
Filed under live counts: !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|, 0 players on 50 slots at present. Averaged across seven days: 1 players, peaking at 4. The busiest point in the last 48 hours was 11:00 UTC, averaging 4 players.
Operator and status
Which Rust build is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| running?
Rust network protocol 2635 and build 168909, on Windows, is what !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|, and is it online now?
The server is live at this moment: !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|. Its reported uptime gives the last restart as roughly 10 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?
The last 48 hours give an average of 45 server fps and a floor of 43. The entity count reached 123,262, covering buildings, deployables and all else in the world. Memory use reached as much as 5,281 MB. What players feel as lag is low fps together with a rising entity count.
Which region is !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill| in?
No region is published by !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 167.235.169.114:28080.
Joining the server
What is the way onto !RUSTY&CHILL! PVE|2X+|Friendly|KaruzaVehicles|Farm|Build|Skill|?
If you would rather use the console, press F1 in Rust and enter client.connect 167.235.169.114:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/sPppnWCQ2y.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^r,^k,^p,gmrust,cs168909,ts12
Game
gmrust
mp50
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^k
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
