Rust Server IndexCard catalogue of Rust servers

Holdings11,702 servers66,491 players111 fresh wipes

Call no.12320 Off the shelf · offline

RustScape test | RFM_FO_0.0.36 (1)

Offline 167.233.208.36:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
2
peak 3
Rank
#12,320
top 55%
Last wipeWiped23 OCT2026 · 5d 8h ago
5d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustScape test | RFM_FO_0.0.36 (1)?

The name of RustScape test | RFM_FO_0.0.36 (1) does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

On Rust Server Index, which lists and filters carry RustScape test | RFM_FO_0.0.36 (1)?

Filed under these Rust Server Index lists is RustScape test | RFM_FO_0.0.36 (1): Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to RustScape test | RFM_FO_0.0.36 (1), and what do they stand for?

These are the tags RustScape test | RFM_FO_0.0.36 (1) publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is RustScape test | RFM_FO_0.0.36 (1) wiped, and on what schedule?

The record holds too few of RustScape test | RFM_FO_0.0.36 (1)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 5 days 8 hours.

Players and ranking

Where does RustScape test | RFM_FO_0.0.36 (1) sit in the rankings?

Filed under rankings: #12,320 for RustScape test | RFM_FO_0.0.36 (1) on seven-day player hours, top 55% overall.

Is RustScape test | RFM_FO_0.0.36 (1) quiet or crowded?

The last check found RustScape test | RFM_FO_0.0.36 (1) offline, last seen 5 days 8 hours ago. Averaged across seven days: 2 players, peaking at 3.

Server details

What version does RustScape test | RFM_FO_0.0.36 (1) use?

Rust network protocol 2635 and build 168909, on Linux, is what RustScape test | RFM_FO_0.0.36 (1) runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RustScape test | RFM_FO_0.0.36 (1)?

Last seen 5 days 8 hours ago, RustScape test | RFM_FO_0.0.36 (1) is offline right now. Of the last 4 full days, 0 of 96 hours were up, 0% of the time. It was first recorded by Rust Server Index on 23 October 2026.

Where in the world is RustScape test | RFM_FO_0.0.36 (1) hosted?

No region is published by RustScape test | RFM_FO_0.0.36 (1). Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 167.233.208.36:28015.

Connecting

What steps lead onto RustScape test | RFM_FO_0.0.36 (1)?

Two ways in. Type client.connect 167.233.208.36:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.