Combat Local - Carbon Dev
Offline 167.17.58.59:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 19:01 UTC1d ago |
– | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Combat Local - Carbon Dev?
You will find no gather rate in the name of Combat Local - Carbon Dev. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Tags
On Rust Server Index, which lists and filters carry Combat Local - Carbon Dev?
These lists on Rust Server Index take Combat Local - Carbon Dev: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags are attached to Combat Local - Carbon Dev, and what do they stand for?
These are the tags Combat Local - Carbon Dev publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is Combat Local - Carbon Dev wiped, and on what schedule?
Combat Local - Carbon Dev's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 36 hours.
Population
Where does Combat Local - Carbon Dev sit in the rankings?
Filed under rankings: #9,398 for Combat Local - Carbon Dev on seven-day player hours, top 42% overall.
What does the player count on Combat Local - Carbon Dev look like?
The last check found Combat Local - Carbon Dev offline, last seen 33 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2. Over the last 48 hours, 23:00 UTC drew the highest average: 1 players.
Server details
Which Rust build is Combat Local - Carbon Dev running?
Rust network protocol 2635 and build 168909, on Windows, is what Combat Local - Carbon Dev runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Combat Local - Carbon Dev?
As of now Combat Local - Carbon Dev is offline, with its last appearance 33 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. The earliest sighting at Rust Server Index is 27 October 2026.
Which region is Combat Local - Carbon Dev in?
There is no region on record for Combat Local - Carbon Dev; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 167.17.58.59:28015.
Joining the server
How can you connect to Combat Local - Carbon Dev?
Enter client.connect 167.17.58.59:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.