Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers34,317 players86 fresh wipes

Call no.16860 Off the shelf · offline

Oil Rig Training - LAN Development

Offline 167.142.254.133:28015 checked 29d ago

Subjects 1. modded2. carbon
Players now
0/ 24
0% full
7-day average
0
peak –
Rank
#16,860
top 71%
Last wipeWiped28 SEP2026 · 30d 11h ago
30d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 SEP 2026Mon 28 Sep, 16:00 UTC30d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Oil Rig Training - LAN Development?

You will find no gather rate in the name of Oil Rig Training - LAN Development. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Where does Oil Rig Training - LAN Development appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Oil Rig Training - LAN Development: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Oil Rig Training - LAN Development?

The server's own tags are listed here, and the game's server browser reads them: Oil Rig Training - LAN Development gives gmrust (Game mode): Rust survival, as standard; mp24 (Max players): Player cap: 24; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163493 (Build): The game build here is 163493; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Oil Rig Training - LAN Development?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Oil Rig Training - LAN Development follow?

Oil Rig Training - LAN Development's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 30 days 11 hours.

Population

How is Oil Rig Training - LAN Development ranked compared with the rest?

On player hours over seven days, Oil Rig Training - LAN Development takes #16,860, within the top 71% of ranked servers.

What does the player count on Oil Rig Training - LAN Development look like?

Filed under offline: Oil Rig Training - LAN Development, last seen 29 days 10 hours ago.

Server facts

What version does Oil Rig Training - LAN Development use?

Rust network protocol 2633 and build 163493, on Windows, is what Oil Rig Training - LAN Development runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Oil Rig Training - LAN Development?

As of now Oil Rig Training - LAN Development is offline, with its last appearance 29 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 28 September 2026.

What is the location of Oil Rig Training - LAN Development?

No region is published by Oil Rig Training - LAN Development. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 167.142.254.133:28015.

Connecting

What is the way onto Oil Rig Training - LAN Development?

Two ways in. Type client.connect 167.142.254.133:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp24
Max players Player cap: 24.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs163493
Build The game build here is 163493.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.