Rust Server IndexCard catalogue of Rust servers

Holdings11,811 servers72,496 players137 fresh wipes

Call no.15404 On the shelf · online

Hat's Server 4

Online 166.1.120.60:28024 checked 13m ago

Subjects 1. modded2. carbon
Players now
0/ ?
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipeWiped1 OCT2026 · 26d 6h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
119/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
29/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
113/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
35/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Hat's Server 4, which rules and settings apply?

The name of Hat's Server 4 does not state a gather rate. The group limit is 50 players. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Hat's Server 4?

Size 4,750, seed 1337: the game generates the procedural map on Hat's Server 4. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags

Which lists and filters on Rust Server Index is Hat's Server 4 filed under?

These lists on Rust Server Index take Hat's Server 4: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Hat's Server 4?

The server's own tags are listed here, and the game's server browser reads them: Hat's Server 4 gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The queue ceiling sits at 0; ts50 (Group limit): Groups are capped at 50; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168837 (Build): It runs build 168837; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Hat's Server 4 wipe?

The record holds too few of Hat's Server 4's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 6 hours is when its current world was made.

Player counts

Where does Hat's Server 4 sit in the rankings?

On player hours over seven days, Hat's Server 4 takes #15,404, within the top 69% of ranked servers.

Is Hat's Server 4 quiet or crowded?

As of the latest check, Hat's Server 4 has 0 players. Filed under seven-day average: 0 players.

Server facts

What version does Hat's Server 4 use?

Rust network protocol 2635 and build 168837, on Linux, is what Hat's Server 4 runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Hat's Server 4?

You will find Hat's Server 4 online as of now. The uptime it reports puts the last restart at about 5 days 10 hours ago. It was up 144 of 144 hours across the last 6 full days, or 100% of the time. It was first recorded by Rust Server Index on 20 October 2026.

What is performance like on Hat's Server 4?

The last 48 hours give an average of 40 server fps and a floor of 39. The entity count reached 135,000, covering buildings, deployables and all else in the world. Memory use reached as much as 3,705 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Hat's Server 4?

No region is published by Hat's Server 4. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 166.1.120.60:28024.

Joining the server

What steps lead onto Hat's Server 4?

Enter client.connect 166.1.120.60:28024 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs168837,ts50,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp0
Max players The queue ceiling sits at 0.
ts50
Group limit Groups are capped at 50.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168837
Build It runs build 168837.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.