Rust Server IndexCard catalogue of Rust servers

Holdings11,691 servers35,842 players97 fresh wipes

Call no.15358 On the shelf · online

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Online 165.99.241.124:28080 checked 8m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipeWiped1 OCT2026 · 27d 3h ago
27d ago · monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 15hThu 5 Nov, 19:00 UTCFW
  2. in 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 23:25 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

OC
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13/ 100
OC
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average
9/ 250
OC
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average
4/ 250
OC
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
3/ 500
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ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, which rules and settings apply?

You will find no gather rate in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs a procedural map of size 3,000 with seed 817263451, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen are Oceania servers, filed A to Z and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

These are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

At their busiest, its recent wipes drew 2 players on average. 8 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen follow?

One wipe a month is all [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 27 days 3 hours. Its tags state a wipe schedule of once a month.

Population

What position does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hold among Rust servers?

On player hours over seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen takes #15,358, within the top 69% of ranked servers.

How many players are on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen at the moment?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is currently showing 0 players on 40 slots. 0 players is the average over the past seven days.

Operator and status

What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?

Rust network protocol 2635 and build 168909, on Linux, is what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, and is it online now?

You will find [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online as of now. About 33 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 23 September 2026.

How well does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform?

Averaged over the last 48 hours, server fps was 133, with a low of 113. The entity count reached 48,937, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,241 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen in?

No region tag is published by [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen; the name it carries points to Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 165.99.241.124:28080.

Connecting

What is the way onto [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Two ways in. Type client.connect 165.99.241.124:28080 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://rustyragtags.github.io/ragtags-website/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.