FortCargo [Dev Modded]
Offline 164.160.119.229:28035 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 10:18 UTC19d ago |
1 | – | running | 0 |
9 OCT 2026Fri 9 Oct, 17:29 UTC20d ago |
1 | – | 0.7 days | 0 |
8 OCT 2026Thu 8 Oct, 20:32 UTC21d ago |
1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does FortCargo [Dev Modded] run?
The name of FortCargo [Dev Modded] does not state a gather rate. There is no published group limit. The server runs hardcore, Facepunch's most difficult mode. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on FortCargo [Dev Modded]?
Generated by the game, the map is procedural on FortCargo [Dev Modded].
Tags
On Rust Server Index, which lists and filters carry FortCargo [Dev Modded]?
Filed under these Rust Server Index lists is FortCargo [Dev Modded]: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
How should you read the tags listed for FortCargo [Dev Modded]?
Filed under these tags, as published by FortCargo [Dev Modded] and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): Player cap: 10; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on FortCargo [Dev Modded]?
Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does FortCargo [Dev Modded] follow?
There is no next wipe to predict for FortCargo [Dev Modded], which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 19 days 12 hours.
Population
Where does FortCargo [Dev Modded] sit in the rankings?
Filed under rankings: #13,618 for FortCargo [Dev Modded] on seven-day player hours, top 62% overall.
How many players are on FortCargo [Dev Modded] at the moment?
The last check found FortCargo [Dev Modded] offline, last seen 19 days 10 hours ago.
Operator and status
Which Rust build is FortCargo [Dev Modded] running?
Rust network protocol 2634 and build 166652, on Windows, is what FortCargo [Dev Modded] runs. The protocol must match before you can join, and Steam takes care of updating it.
Is FortCargo [Dev Modded] reachable, and does it stay up?
As of now FortCargo [Dev Modded] is offline, with its last appearance 19 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 7 October 2026.
What is the location of FortCargo [Dev Modded]?
There is no region on record for FortCargo [Dev Modded]; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 164.160.119.229:28035.
Joining the server
How can you connect to FortCargo [Dev Modded]?
Enter client.connect 164.160.119.229:28035 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y
Game
gmhardcore
mp10
ts0
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.