Rust Server IndexCard catalogue of Rust servers

Holdings11,867 servers96,005 players390 fresh wipes

Call no.15341 On the shelf · online

Revline

Online 164.152.123.226:28045 checked 13m ago

Subjects 1. teams off 2. modded3. oxide4. pve5. hardcore
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped4 OCT2026 · 24d 17h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 22:41 UTC24d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 11 on average
9/ 100
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 8 on average
8/ 51
EU
[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on average
13/ 96
NA
RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 4 on average
3/ 50
11/ 50
Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 4 on average
4/ 25
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Revline run?

The name of Revline does not state a gather rate. There is no published group limit. The server runs hardcore, The hardest mode from Facepunch. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Revline?

Revline runs on a procedural map. The game generates it, and its size is 3,500.

Lists and filters

Which lists and filters on Rust Server Index is Revline filed under?

These lists on Rust Server Index take Revline: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o.

What is meant by the tags on Revline?

Filed under these tags, as published by Revline and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp30 (Max players): Player cap: 30; ts0 (Group limit): Team play is turned off; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Revline?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is Revline wiped, and on what schedule?

Revline's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 17 hours is when its current world was made.

Players and ranking

How is Revline ranked compared with the rest?

The seven-day player-hours ranking places Revline at #15,341, among the top 69% of ranked servers.

How many players are on Revline at the moment?

Revline is currently showing 0 players on 30 slots. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is Revline running?

Rust network protocol 2634 and build 166652, on Windows, is what Revline runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Revline?

Right now Revline is up and running. The uptime it reports puts the last restart at about 4 days 22 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 4 October 2026.

What is performance like on Revline?

The last 48 hours give an average of 109 server fps and a floor of 92. The entity count reached 69,820, covering buildings, deployables and all else in the world. Memory use reached as much as 2,611 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Revline hosted?

No region is published by Revline. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 164.152.123.226:28045.

Connecting

What steps lead onto Revline?

Two ways in. Type client.connect 164.152.123.226:28045 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^p,gmhardcore,cs166652,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp30
Max players Player cap: 30.
ts0
Group limit Team play is turned off.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.