Primal Earth PvE | Hardcore Progression | Rock to AK
Online 194.69.160.15:28103 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
- usual gap
- 13.7 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 10players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- in 6d 17hThu 5 Nov, 19:00 UTCFW
- in 8d 7hSat 7 Nov, 09:08 UTC
- in 22d 7hSat 21 Nov, 09:08 UTC
- in 34d 17hThu 3 Dec, 19:00 UTCFW
- in 36d 7hSat 5 Dec, 09:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 09:08 UTC5d ago |
14 | – | running | 1 |
15 OCT 2026Thu 15 Oct, 11:32 UTC14d ago |
7 | halved by day 7 | 8.9 days | 0 |
1 OCT 2026Thu 1 Oct, 17:41 UTC FW28d ago |
8 | halved by day 9 | 13.7 days | 0 |
17 SEP 2026Thu 17 Sep, 14:18 UTC42d ago |
9 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Primal Earth PvE | Hardcore Progression | Rock to AK run?
The name of Primal Earth PvE | Hardcore Progression | Rock to AK does not state a gather rate. The default group limit of 8 players applies. The server runs hardcore, Facepunch's toughest setting. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Primal Earth PvE | Hardcore Progression | Rock to AK?
Size 3,500, seed 538134383: the game generates the procedural map on Primal Earth PvE | Hardcore Progression | Rock to AK. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.
Tags
Which lists and filters on Rust Server Index is Primal Earth PvE | Hardcore Progression | Rock to AK filed under?
Filed under these Rust Server Index lists is Primal Earth PvE | Hardcore Progression | Rock to AK: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What is meant by the tags on Primal Earth PvE | Hardcore Progression | Rock to AK?
These are the tags Primal Earth PvE | Hardcore Progression | Rock to AK publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp25 (Max players): Player cap: 25; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $ruk1 (Region code): Region code on file: uk1; ^b (Biweekly): Every second week brings a wipe; ^h (Hardcore): Hardcore mode from Facepunch: f_ewer aids and a tougher survival; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on Primal Earth PvE | Hardcore Progression | Rock to AK?
Its recent wipes averaged 10 players at peak. 31 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 7 the crowd had fallen below half when it didn't hold.
How often is Primal Earth PvE | Hardcore Progression | Rock to AK wiped, and on what schedule?
The prediction follows its tag, because too few of Primal Earth PvE | Hardcore Progression | Rock to AK's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 5 days 16 hours. Filed in its tags: a wipe schedule of every two weeks.
Population
What position does Primal Earth PvE | Hardcore Progression | Rock to AK hold among Rust servers?
On player hours over seven days, Primal Earth PvE | Hardcore Progression | Rock to AK takes #1,592, within the top 7% of ranked servers.
How many players are on Primal Earth PvE | Hardcore Progression | Rock to AK at the moment?
Primal Earth PvE | Hardcore Progression | Rock to AK is currently showing 1 players on 25 slots. Averaged across seven days: 4 players, peaking at 14. The busiest point in the last 48 hours was 17:00 UTC, averaging 7 players.
Server details
What Rust version is Primal Earth PvE | Hardcore Progression | Rock to AK on?
Rust network protocol 2635 and build 168909, on Linux, is what Primal Earth PvE | Hardcore Progression | Rock to AK runs. To join you need the same protocol; Steam handles the update.
How reliable is Primal Earth PvE | Hardcore Progression | Rock to AK, and is it online now?
You will find Primal Earth PvE | Hardcore Progression | Rock to AK online as of now. Its reported uptime gives the last restart as roughly 16 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does Primal Earth PvE | Hardcore Progression | Rock to AK perform?
The last 48 hours give an average of 54 server fps and a floor of 47. Buildings, deployables and everything else in the world came to as many as 87,873 entities. The peak memory figure stood at 3,539 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Primal Earth PvE | Hardcore Progression | Rock to AK hosted?
No region appears in what Primal Earth PvE | Hardcore Progression | Rock to AK publishes, but its region code is uk1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 194.69.160.15:28103.
Connecting
What steps lead onto Primal Earth PvE | Hardcore Progression | Rock to AK?
Two ways in. Type client.connect 194.69.160.15:28103 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp25,ptrak,$ruk1,v2635,^z,^y,^b,^h,^p,gmrust,cs168909,ts8
Game
gmrust
mp25
ts8
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^b
Difficulty
^h
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.