PvE Vanilla
Online 164.152.122.143:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- in 6d 13hThu 5 Nov, 19:00 UTCFW
- in 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 20:49 UTC FW28d ago |
10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does PvE Vanilla run?
You will find no gather rate in the name of PvE Vanilla. 8 players per group is the default limit. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on PvE Vanilla?
PvE Vanilla runs a procedural map of size 4,250 with seed 598141, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does PvE Vanilla appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take PvE Vanilla: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to PvE Vanilla, and what do they stand for?
These are the tags PvE Vanilla publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at PvE Vanilla?
At their busiest, its recent wipes drew 10 players on average. 42 hours into the latest wipe, the crowd reached its peak.
When does PvE Vanilla wipe?
The only wipe on PvE Vanilla is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 28 days 8 hours. Its tags state a wipe schedule of once a month.
Players and ranking
Where does PvE Vanilla sit in the rankings?
Filed under rankings: #3,134 for PvE Vanilla on seven-day player hours, top 14% overall.
How many players are on PvE Vanilla at the moment?
The live count for PvE Vanilla stands at 0 players, out of 50 slots. The seven-day average is 1 players; the peak reached 6. The busiest point in the last 48 hours was 00:00 UTC, averaging 3 players.
Server facts
What Rust version is PvE Vanilla on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on PvE Vanilla. Steam keeps your game updated, but the protocol must match for you to join.
Is PvE Vanilla reachable, and does it stay up?
Right now PvE Vanilla is up and running. Its reported uptime gives the last restart as roughly 17 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
How well does PvE Vanilla perform?
The last 48 hours give an average of 74 server fps and a floor of 42. Buildings, deployables and everything else in the world came to as many as 109,014 entities. Memory use reached as much as 3,472 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is PvE Vanilla in?
No region is published by PvE Vanilla. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 164.152.122.143:28015.
How to join
What is the way onto PvE Vanilla?
Two ways in. Type client.connect 164.152.122.143:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.