RustServer_1070
Online 163.44.98.23:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustServer_1070 run?
No gather rate appears in the name RustServer_1070. The server does not publish a group limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RustServer_1070?
Generated by the game, the procedural map of RustServer_1070 has size 3,700 and seed 1303641554. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry RustServer_1070?
These lists on Rust Server Index take RustServer_1070: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Which tags are attached to RustServer_1070, and what do they stand for?
Filed under these tags, as published by RustServer_1070 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; v2590 (Protocol): Joining needs you on game protocol 2590; cs123128 (Build): It runs build 123128; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
Which wipe timetable does RustServer_1070 follow?
Its rhythm is not yet clear, since the record holds too few of RustServer_1070's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 502 days 14 hours.
Players and ranking
Where does RustServer_1070 sit in the rankings?
On player hours over seven days, RustServer_1070 takes #15,358, within the top 69% of ranked servers.
What does the player count on RustServer_1070 look like?
RustServer_1070 is currently showing 0 players on 10 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
Which Rust build is RustServer_1070 running?
Rust network protocol 2590 and build 123128, on Linux, is what RustServer_1070 runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is RustServer_1070, and is it online now?
Right now RustServer_1070 is up and running. Its reported uptime gives the last restart as roughly 5 days 11 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Is the performance on RustServer_1070 good?
Averaged over the last 48 hours, server fps was 45, with a low of 6. Buildings, deployables and everything else in the world came to as many as 170,272 entities. The peak memory figure stood at 3,114 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is RustServer_1070 hosted?
No region is published by RustServer_1070. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 163.44.98.23:28015.
How to join
What is the way onto RustServer_1070?
Two ways in. Type client.connect 163.44.98.23:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z
Game
gmrust
mp10
v2590
cs123128
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.