Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers75,280 players228 fresh wipes

Call no.8116 On the shelf · online

RustServer_4656

Online 163.44.119.168:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,116
top 36%
Last wipeWiped1 OCT2026 · 27d 19h ago
27d ago · no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 5hThu 5 Nov, 19:00 UTCFW
  2. in 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:19 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RustServer_4656 run?

No gather rate appears in the name RustServer_4656. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustServer_4656?

RustServer_4656 runs a procedural map of size 5,000 with seed 564841, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry RustServer_4656?

Filed under these Rust Server Index lists is RustServer_4656: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RustServer_4656?

These are the tags RustServer_4656 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on RustServer_4656?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is RustServer_4656 wiped, and on what schedule?

With the force wipe, RustServer_4656 wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 27 days 19 hours.

Population

Where does RustServer_4656 sit in the rankings?

The seven-day player-hours ranking places RustServer_4656 at #8,116, among the top 36% of ranked servers.

Is RustServer_4656 quiet or crowded?

RustServer_4656 is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 23:00 UTC drew the highest average: 0 players.

Server details

What Rust version is RustServer_4656 on?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_4656 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustServer_4656, and is it online now?

Right now RustServer_4656 is up and running. About 5 days 14 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on RustServer_4656?

The last 48 hours give an average of 30 server fps and a floor of 21. The entity count reached 140,906, covering buildings, deployables and all else in the world. Up to 5,155 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of RustServer_4656?

RustServer_4656 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 163.44.119.168:28015.

Connecting

What steps lead onto RustServer_4656?

If you would rather use the console, press F1 in Rust and enter client.connect 163.44.119.168:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.